Célestin "Celeste" Deneuve
Chest of Preserving,
Gloves of Thievery,
Headband of Intellect,
Glamoured Studded Leather,
Eagle Whistle,
Amulet of Health,
Driftglobe,
Driftglobe,
Chained Book (+1 Flail),
Helm of Comprehending Languages,
Saddle of the Cavalier,
Ring of Jumping,
Ring of Swimming,
Goggles of Night,
Bag of Holding,
Ring of the Ram,
+1 Amulet of the Devout,
Radiance,
Serpent Scale Armor,
Serpent's Fang,
Lantern of Revealing,
Ring of Shooting Stars,
Ring of Telekinesis,
Elemental Essence Shard (Water),
Hat of Wizardry,
Alchemy Jug,
Boots of the Winterlands,
Censer of Controlling Air Elementals,
Iron Bands of Bilarro,
Rope of Entanglement,
Figurine of Wondrous Power, Bronze Griffon,
Mace of Terror,
Ring of Telekinesis,
Brazier of Commanding Fire Elementals,
Instrument of the Bards, Cli Lyre,
Blessing of Understanding,
+3 Shield,
Cli Lyre,
Bag of Devouring,
Nolzur's Marvelous Pigments,
Staff of Power,
+3 Rod of the Pact Keeper,
Ring of Psychic Resistance,
Berserker Greataxe,
Defender Dagger,
Gem of Seeing,
Ring of Protection,
Glaive of Vengeance,
+1 Flail,
Staff of Striking,
Sun Blade,
Hat of Disguise,
Ring of Spell Storing,
Staff of Fate,
Watchful Helm,
Eyes of Minute Seeing,
Ioun Stone of Awareness,
Shadow Glass (Ioun Stone of Awareness),
Animated Shield,
Dwarven Half Plate,
Ring of Resistance (Acid),
Instrument of the Bards Anstruth Harp,
Tome of Understanding,
Tome of Leadership and Influence,
Manual of Stone Golems,
Wand of Polymorph,
+2 Longbow,
Staff of the Woodlands,
The Eye of the Deep Caller,
Bracers of Archery,
Arrow-Catching Shield,
The Librarian’s Seal of Vecna,
Scribe’s Chime of Unsealing,
The Pupil of the Forgotten,
Blessing of the Black Suture,
Cloak of the Bat,
Mithral Chain Mail,
Scintilmorn,
+1 Scale Mail,
+3 Fate Dealer's Deck,
Giant Slayer Shortsword,
Bracers of Defense,
Folding Boat,
Eyes of Minute Seeing,
Bag of Holding,
Longsword of Vengeance,
Periapt of Proof against Poison,
+1 War Pick,
+2 Greataxe,
Glaive of Warning,
Cloak of Elvenkind,
Wand of Magic Missiles,
Manual of Bodily Health,
Mindguard Crown,
Carpet of Flying, 3 ft. × 5 ft.,
Deathshield,
+2 Rod of the Pact Keeper,
Boon of Planar Travel (Brightwater),
Oathbow,
Scarab of Protection
Log Entries
| Date Played | Adventure Title | Session ▲ | Levels | GP | Downtime | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2023-11-22 19:00 | FR-DC-CURSE Is this a Curse? | 95 | 10 | Brightlark’s Wraps (Wraps of Unarmed Prowess), Chest of Preserving | Show | |||
BoughtSoldGainedDust of Dryness This small packet contains 8 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which f loats or rests near where the dust was sprinkled. The pellet’s weight is negligible. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet’s magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking [[10d6]] necrotic damage on a failed save, or half as much damage on a successful one. A canister of magic dust from the markets of Chult. Used |
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| Date Played | Adventure Title | Tier | Session ▲ | ACP | TCP | Downtime | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2023-11-22 19:00 | FR-DC-CURSE Is this a Curse? | 10 | Show | |||||
BoughtSoldGainedDust of Dryness This small packet contains 8 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which f loats or rests near where the dust was sprinkled. The pellet’s weight is negligible. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet’s magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking [[10d6]] necrotic damage on a failed save, or half as much damage on a successful one. A canister of magic dust from the markets of Chult. Used |
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| Date Played | Adventure Title | Session ▲ | XP | GP | Downtime | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2023-11-22 19:00 | FR-DC-CURSE Is this a Curse? | 95 | 10 | Brightlark’s Wraps (Wraps of Unarmed Prowess), Chest of Preserving | Show | |||
BoughtSoldGainedDust of Dryness This small packet contains 8 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which f loats or rests near where the dust was sprinkled. The pellet’s weight is negligible. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet’s magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking [[10d6]] necrotic damage on a failed save, or half as much damage on a successful one. A canister of magic dust from the markets of Chult. Used |
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