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Adventure Title
CCC-TRI-06 NIGHT1-2 Haggard Heroes
CCC-TRI-06 NIGHT1-2 Haggard Heroes
Session
Date Played
2024-08-17 19:19:00 UTC
2024-08-17 19:19:00 UTC
Levels Gained
GP +/-
1000
1000
Downtime +/-
10.0
10.0
Location Played
DM Name
Boerns2010
Boerns2010
DM DCI Number
12131415
12131415
Notes
**Spieler** (9) Stephan - Thar - Variant Human - Wizard (Evocation) 9 - none (7) Jarlsson – Hohepriester Balin – Hill Dwarf – Forge Domain Cleric 5 / Artificer 2 – none (9) Frederic T. - Caelynn Yaeldrin - Rogue 4 / Artificer 5 - Lords Alliance (Kommt nach mit epischem Auftritt ;) ) (10) KaNarlist - Cellica Le'Quella - Elf- Wizard 10 - Harpers (10) I_never_exist - Gor "Gator" Rok - Lizardfolk - Totem Barbarian 10 -none **Storyawards** White Worm Initiate The barbarian tribe, simply named the “Tribe of the White Worm,” has accepted you with open arms after going through their trials. They will come to your aid in a moment of dire need, and you always have a place to rest while in the Glacier of the White Worm. **Consumable** Potion of Firebreath Potion, uncommon After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened.
**Spieler** (9) Stephan - Thar - Variant Human - Wizard (Evocation) 9 - none (7) Jarlsson – Hohepriester Balin – Hill Dwarf – Forge Domain Cleric 5 / Artificer 2 – none (9) Frederic T. - Caelynn Yaeldrin - Rogue 4 / Artificer 5 - Lords Alliance (Kommt nach mit epischem Auftritt ;) ) (10) KaNarlist - Cellica Le'Quella - Elf- Wizard 10 - Harpers (10) I_never_exist - Gor "Gator" Rok - Lizardfolk - Totem Barbarian 10 -none **Storyawards** White Worm Initiate The barbarian tribe, simply named the “Tribe of the White Worm,” has accepted you with open arms after going through their trials. They will come to your aid in a moment of dire need, and you always have a place to rest while in the Glacier of the White Worm. **Consumable** Potion of Firebreath Potion, uncommon After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Half Plate Armor +1 | Rare | true | |||
Armor (medium), rare You have a +1 bonus to AC while wearing this armor. Half Plate. Made from the frozen bones of Auntie Olma’s old coven, this half plate looks to be made from sheets of iron until examined closely. While wearing this armor, it lowers your body temperature to just above freezing with no ill effects, and the voices of the dead hags fill your mind with taunts and harassment Stealth. The wearer has disadvantage on Dexterity (Stealth) checks. AC: 16 + Dex modifier (max 2) Stealth: Disadvantage Weight: 40 |