Show Log Entry
Adventure Title
DDAL-DRW-09 Vile Bounty
DDAL-DRW-09 Vile Bounty
Session
Date Played
2023-04-16 22:30:00 UTC
2023-04-16 22:30:00 UTC
Levels Gained
1
1
GP +/-
59
59
Downtime +/-
10.0
10.0
Location Played
DM Name
Frederic T.
Frederic T.
DM DCI Number
5320771440
5320771440
Notes
**Spieler** Arikatzi - Neve Elura Coldwolf - Cy´lixx Brammymond - Aster Grünzweig (Never trust him again) Sofgam - Orianna TimoL - Meryl **Storyaward** Bond of Fellowship You encountered three Harper agents during your time in Isolation (cross out anyone who didn’t survive): Amri Thistlebrick Salros Eventide Tua Redspear’s Ring Northlander captain Carys Redspear has given you one of her arm rings, which her crew will recognize should you ever cross paths. **Consumable** Potion of Mind Control (Beast) Potion, rare When you drink this potion, you can cast a dominate beast spell (save DC 15) before the end of your next turn. If the target’s initial saving throw fails, the effect lasts for 1 hour (no concentration required). The charmed creature has disadvantage on new saving throws to break the effect during this time.
**Spieler** Arikatzi - Neve Elura Coldwolf - Cy´lixx Brammymond - Aster Grünzweig (Never trust him again) Sofgam - Orianna TimoL - Meryl **Storyaward** Bond of Fellowship You encountered three Harper agents during your time in Isolation (cross out anyone who didn’t survive): Amri Thistlebrick Salros Eventide Tua Redspear’s Ring Northlander captain Carys Redspear has given you one of her arm rings, which her crew will recognize should you ever cross paths. **Consumable** Potion of Mind Control (Beast) Potion, rare When you drink this potion, you can cast a dominate beast spell (save DC 15) before the end of your next turn. If the target’s initial saving throw fails, the effect lasts for 1 hour (no concentration required). The charmed creature has disadvantage on new saving throws to break the effect during this time.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Mariner’s Armor | Uncommon | true | |||
Armor (studded leather), Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. | |||||
Amulet of Health | Rare | true | |||
Wondrous item, (requires attunement) This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it. | |||||
Ammunition, +1 | Uncommon | true | |||
Weapon (crossbow bolt), These four crossbow bolts are inscribed with the Dethek rune “alagh,” meaning “valor.” You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical. |