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Adventure Title
DDHC-LMOP-01 Goblinarrows
DDHC-LMOP-01 Goblinarrows
Session
Date Played
2023-03-11 22:11:00 UTC
2023-03-11 22:11:00 UTC
Levels Gained
1
1
GP +/-
64
64
Downtime +/-
10.0
10.0
Location Played
DM Name
Reimundo_O
Reimundo_O
DM DCI Number
6320847593
6320847593
Notes
**Spieler** Alvar-Grommash Ushum-Orc-Fighter Stufe 1-none TimoL - Taruna Nimaraidh - Drow - Ranger 3 - unaligned Doravien - Mara Salass - Human (Variant) - Bladesinging Wizard 2 Stephan - Indigo - Halfelf - Warlock 1 - none I_never_exist - Jakob Beruga - Goliath - Cleric of the Grave Domain 1 - none
**Spieler** Alvar-Grommash Ushum-Orc-Fighter Stufe 1-none TimoL - Taruna Nimaraidh - Drow - Ranger 3 - unaligned Doravien - Mara Salass - Human (Variant) - Bladesinging Wizard 2 Stephan - Indigo - Halfelf - Warlock 1 - none I_never_exist - Jakob Beruga - Goliath - Cleric of the Grave Domain 1 - none
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Wand of Magic Missiles | Uncommon | true | |||
This wand has 7 charges. With the wand in hand, you can use your action to fire the magic missile spell from the wand—no components required—and expend 1 to 3 of the wand's charges. For each charge you expend beyond 1, the spell's level increases by 1. You can use this wand even if you are incapable of casting spells. The wand regains 1d6 + 1 expended charges each day at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ash and is destroyed. |