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Adventure Title
Starting equippment and stats
Starting equippment and stats
Session
Date Played
2022-10-09 22:17:00 UTC
2022-10-09 22:17:00 UTC
Levels Gained
GP +/-
5
5
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
Race: Harengon Class: Ranger Beastmaster Background: Hermit Str. 10 (0) Dex. 16 (+3) Con. 16 (+3) Int. 12 (+1) Wis. 13 (+1) Cha. 8 (-1) Proficiencies: Animal handling Nature Perception Survival Religion Equipment: Longbow 20 Arrows 2 Shortswords Scale mail west (Explorer) Backpack Bedroll Mess kit Tinderbox 10 Rations 10 Torches Waterskin Rope 50ft (hempen) Set of common clothes A winter Blanket Herbalism kit Scroll case full of studies 5gp Feat from Al Player Guide V.13.0 Tough : Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.
Race: Harengon Class: Ranger Beastmaster Background: Hermit Str. 10 (0) Dex. 16 (+3) Con. 16 (+3) Int. 12 (+1) Wis. 13 (+1) Cha. 8 (-1) Proficiencies: Animal handling Nature Perception Survival Religion Equipment: Longbow 20 Arrows 2 Shortswords Scale mail west (Explorer) Backpack Bedroll Mess kit Tinderbox 10 Rations 10 Torches Waterskin Rope 50ft (hempen) Set of common clothes A winter Blanket Herbalism kit Scroll case full of studies 5gp Feat from Al Player Guide V.13.0 Tough : Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.