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Adventure Title
Keys from the Golden Vault - Vidorant's Vault
Keys from the Golden Vault - Vidorant's Vault
Session
Date Played
2024-05-02 22:20:00 UTC
2024-05-02 22:20:00 UTC
Levels Gained
1
1
GP +/-
4480
4480
Downtime +/-
10.0
10.0
Location Played
DM Name
Echo
Echo
DM DCI Number
54637
54637
Notes
**Spieler** (8) Bramymond - Sorin Windsdale - V.human - Sorcerer: Divine Soul 1/Bard: College of Lore 7 - Golden Vault (8) I_never_exist - Robin "tweet" Greyward - Kenku - Colege of Lore Bard 8 - Golden Vault (7) JinxedBear - Michael Meerbusen AKA "Frostnips" - Human (Tiefling) - School of Evocation Wizard 7 - none (7) Eike R - Rasna - Halforc - Ranger 5 / Cleric 2 - none (7) Marcelinho700 - Nadarr Myastan - Dragonborn - Champion Fighter 7 - none **Consumables** -2 Potions of greater Healing 5 Acid Vials The sheets of parchment in the barrels include spell scrolls for each of the following spells: charm person, cure wounds, detect magic , dispel magic, false life, identify, invisibility, lesser restoration, and nondetection.
**Spieler** (8) Bramymond - Sorin Windsdale - V.human - Sorcerer: Divine Soul 1/Bard: College of Lore 7 - Golden Vault (8) I_never_exist - Robin "tweet" Greyward - Kenku - Colege of Lore Bard 8 - Golden Vault (7) JinxedBear - Michael Meerbusen AKA "Frostnips" - Human (Tiefling) - School of Evocation Wizard 7 - none (7) Eike R - Rasna - Halforc - Ranger 5 / Cleric 2 - none (7) Marcelinho700 - Nadarr Myastan - Dragonborn - Champion Fighter 7 - none **Consumables** -2 Potions of greater Healing 5 Acid Vials The sheets of parchment in the barrels include spell scrolls for each of the following spells: charm person, cure wounds, detect magic , dispel magic, false life, identify, invisibility, lesser restoration, and nondetection.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Scale Mail +1 | Rare | true | |||
Armor (medium), You have a +1 bonus to AC while wearing this armor. | |||||
Shortsword +1 | Uncommon | true | |||
Weapon (shortsword), You have a +1 bonus to attack and damage rolls made with this magic weapon. | |||||
Battleaxe +1 | Uncommon | true | |||
Weapon (battleaxe), You have a +1 bonus to attack and damage rolls made with this magic weapon. | |||||
Ring of Evasion | Rare | true | |||
Ring, (requires attunement) This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead. | |||||
Gloves of Thievery | Uncommon | true | |||
Wondrous item, These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. | |||||
Rapier +2 | Rare | true | |||
Weapon (Rapier), You have a +1 bonus to attack and damage rolls made with this magic weapon. |