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Adventure Title
Dungeon of the Mad Mage - Dungeon Level 1 (Part 2)
Session
Date Played
2024-03-26 01:13:00 UTC
Levels Gained
1
GP +/-
151
Downtime +/-
10.0
Location Played
DM Name
Kiri
DM DCI Number
91817161
Notes
**Spieler** (5) Echo - Wächter - Fighter Psi Warrior 5 - None (5) I_never_exist - Robin "Tweet" Greyward - Kenku - College of Lore Bard 5 - none (5) Boerns2010 - Tar Whitestar - Shadar Kai - Barbarian (Beast) 5 - none(5) (5) JinxedBear - Alexander Tucker - Astral Elf - Battle Smith Artificer 4, Wizard 1 - none

Magic Items

Name Rarity Location Table Result Counts?
Driftglobe Uncommon true
Wondrous item, This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.
Wand of Secrets Uncommon true
Wand, The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.