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Adventure Title
DDHC-KGV-03 A Reach for the Stars
Session
Date Played
2024-04-24 00:33:00 UTC
Levels Gained
1
GP +/-
-50
Downtime +/-
10.0
Location Played
DM Name
TimoL
DM DCI Number
76767676767
Notes
**Spieler** (3) ZerosWolf - Sorria - Stout Halfling - Rogue (2) / Bard (1) - Golden Vault (Geburtstagsvorzug) (3) I_never_exist - Icognitus Callidus - Changeling - Rogue Soulknife 3 - Golden Vault (3) - Oliver F. - Behentor - (Hill) Dwarf - Cleric (Peace) 3 - None (3) Jarlsson - Haldir Rehauge - Firbolg - Circle of Stars Druide 3 - none (4) Marcelinho700 - Nadarr Myastan - Dragonborn - Battle Master Fighter 4 - none **Consumables** Far Realm Potion Potion, uncommon This concoction looks, smells, and tastes like a potion of healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. When the poison effect ends, you sprout a tentacle made of inky shadow. This shadowy tentacle lasts for 1 hour. As a bonus action, you can use the tentacle to make a melee weapon attack (+4 to hit) against a creature you can see within 5 feet of itself. On a hit, the target takes 4 (1d8) necrotic damage. **Bought Consumables** 4x Potion of healing -200gp (One used, 3 potions left) GP reward of adventure +150 150gp-200gp=-50gp

Magic Items

Name Rarity Location Table Result Counts?
Light Crossbow +1 Uncommon true
You have a +1 bonus to attack and damage rolls made with this magic weapon.