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Adventure Title
DDHC -Keys from the Golden Vault - The Murkmire Malevolence 1
DDHC -Keys from the Golden Vault - The Murkmire Malevolence 1
Session
Date Played
2023-10-06 22:50:00 UTC
2023-10-06 22:50:00 UTC
Levels Gained
1
1
GP +/-
20
20
Downtime +/-
10.0
10.0
Location Played
DM Name
Bramymond
Bramymond
DM DCI Number
123454321
123454321
Notes
**Spieler** (1) ZerosWolf - Sorria - Halfling - Rogue 1 (2) briano_x - Dwite Aegis - human - Paladin 2 (1) JinxedBear - Greltak, the Gentle Muscle - Hobgoblin - Fighter 1 (2) Folk2K - Aria - V.Human - Bard2- none (1) Eklan - Abram Morningstar - Hill Dwarf - Light Cleric 1 (2) I_never_exist - Icognitus Callidus - Changeling - Rogue 2 **Coosen Item** Adamantine Plate Armor
**Spieler** (1) ZerosWolf - Sorria - Halfling - Rogue 1 (2) briano_x - Dwite Aegis - human - Paladin 2 (1) JinxedBear - Greltak, the Gentle Muscle - Hobgoblin - Fighter 1 (2) Folk2K - Aria - V.Human - Bard2- none (1) Eklan - Abram Morningstar - Hill Dwarf - Light Cleric 1 (2) I_never_exist - Icognitus Callidus - Changeling - Rogue 2 **Coosen Item** Adamantine Plate Armor
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Bag of Holding | Uncommon | true | |||
Wondrous item, This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Heward's Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. | |||||
Adamantine Armor (Plate) | Uncommon | true | |||
Armor Heavy Plate This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. |