Adventure Logsheet
Race: Dragonborn (Amythyst) Class: Ranger Background: Outlander Str. 13 (1) Dex. 15 + 1(from race) =16 (+3) Con. 14 (2) Int. 10 (0) Wis. 12 (+1) 2 (from race) = 14(+2) Cha. 8 (-1) Proficiencies: Athletics Insight Perception Survival Stealth Equipment: Longbow 20 Arrows 2 Shortswords Leather armor (Dungeoneer) Backpack Bedroll Tinderbox 10 Rations 10 Torches Waterskin Rope 50ft (hempen) Set of traveler´s clothes Hammer Crowbar 10gp Feat from Al Player Guide V.13.0 Tough : Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.
Spieler (2) Arikatzi020 - Brenris Forgegift - Satyr - Forge Domain Cleric - none (2) Folk2K - Fluffy - Harengon - Barbarian2- none (1) PetKola - Gorionestosthenes "Gor" Labyrasterios - Minotaur - Fighter 1- none (1) Jannis D. - Norman Smith - Human - Fighter 1 (1) Frederic T. - Vistra Silverstone - Dwarf - Sorcerer1 (1) Ineverexist - Sam - Dragonborn (Amethyst) - Ranger 1 Consumable Potion of Healing
Spieler (2) Arikatzi020 - Brenris Forgegift - Satyr - Forge Domain Cleric - none (2) Folk2K - Fluffy - Harengon - Barbarian2- none (1) PetKola - Gorionestosthenes "Gor" Labyrasterios - Minotaur - Fighter 1- none (1) Jannis D. - Norman Smith - Human - Fighter 1 (1) Frederic T. - Vistra Silverstone - Dwarf - Sorcerer1 (1) Ineverexist - Sam - Dragonborn (Amethyst) - Ranger 1 Consumable Spell scroll Protection from Energy Scroll, uncommon A spell scroll containing the spell Protection from Energy. A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. The level of the spell on the scroll determines the spell’s saving throw DC and attack bonus, as well as the scroll’s rarity, as shown in the Spell Scroll table.
Adventure Logsheet
Spieler (2) Arikatzi020 - Brenris Forgegift - Satyr - Forge Domain Cleric - none (2) Folk2K - Fluffy - Harengon - Barbarian2- none (1) PetKola - Gorionestosthenes "Gor" Labyrasterios - Minotaur - Fighter 1- none (1) Jannis D. - Norman Smith - Human - Fighter 1 (1) Frederic T. - Vistra Silverstone - Dwarf - Sorcerer1 (1) Ineverexist - Sam - Dragonborn (Amethyst) - Ranger 1
Spieler (2) Arikatzi020 - Brenris Forgegift - Satyr - Forge Domain Cleric - none (2) Folk2K - Fluffy - Harengon - Barbarian2- none (1) PetKola - Gorionestosthenes "Gor" Labyrasterios - Minotaur - Fighter 1- none (1) Jannis D. - Norman Smith - Human - Fighter 1 (1) Frederic T. - Vistra Silverstone - Dwarf - Sorcerer1 (1) Ineverexist - Sam - Dragonborn (Amethyst) - Ranger 1
*** PURCHASE ENTRY ***
Bought: Studded Leather armor -45gp Sold: Leather Armor +5gp Total: -40gp
Adventure Logsheet
Used down time for level up to 5
Fürs erreichen von level 5 Longbow +1 als magischen gegenstand
Spieler (6) Folk2K - Aria - V.Human - Bard 5 Warlock 1 - Golden Vault (6) WasabiPrime - Seine hoheitliche Fellminenz Schattentod, Erster seines Namens - Tabaxi (small) - Artificer 1 / Scribe Wizard 5 (6) Christian K. - Eddy - Bugbear - Warlock1/Rogue1/Bard4 (5) Ineverexist - Sam - Dragonborn - Drakewarden Ranger 5 (5) Madlech - Claw - Shifter - Bear Totem Barbarian Consumable Potion of Growth Potion, uncommon When you drink this potion, you gain the "enlarge" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
Adventure Logsheet
Using downtime to Level up Sam to level 8
Spieler (5) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration - Harpers (6) Arikatzi020 - Rashaa "Forgotten One" - Aasimar - The Genie Warlock lvl 6 - none (6)Kiri - Wisteria Groveheart - Winter-Eladrin - Circle of Spores druid 6 - none (10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8) (8) Ineverexist - Sam - Amethyst Dragonborn - Drakewarden Ranger 8 Consumables Potion of Hill Giant Strength Potion, uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.
Spieler (5) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration - Harpers (6) Arikatzi020 - Rashaa "Forgotten One" - Aasimar - The Genie Warlock lvl 6 - none (6)Kiri - Wisteria Groveheart - Winter-Eladrin - Circle of Spores druid 6 - none (10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8) (8) Ineverexist - Sam - Amethyst Dragonborn - Drakewarden Ranger 8 Consumables Spell Scroll, Level 5 Scroll, rare Save DC 17, Attack Bonus +9 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. 3x Vial Assassin's Blood Oil of Slipperiness Potion, uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours.
Adventure Logsheet
Sam level up from 9 to 10
Spieler (8) Maluku Seito - Sunny - Human - Phantom Rogue 8 - Harpers (10) Arikatzi020 - Sylriel Sunriver - Aasimar - Hunter Ranger lvl 5, War Cleric lvl 5 - EE (10) Flammenklinge- Ros´e -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8) (10) Shinigami/Max - Aronin Hagan - Shadarkai - Bladesinger 10 - none (10)Ineverexist - Sam - Amethyst Dragonborn - Drakewarden Ranger 10
Spieler (10) Shinigami/Max - Aronin Hagan - Shadarkai - Bladesinger 10 - none (9)Kiri - Dizecha - Dragonborn - Oath of Conquest Paladin 9 (10) Ineverexist - Sam - Amethyst Dragonborn - Drakewarden Ranger 10 (10) Christian K. - M'Tembezi - Tabaxi - Cleric 7 / Ranger 3 - Emerald Enclave (7) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 7 - no faction Consumables Scroll of Magic Weapon 2nd-Level Transmutation Casting Time: 1 bonus action Range: Touch Components: V, S Duration: Concentration, up to 1 hour You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
Adventure Logsheet
*** TRADE ENTRY ***
Traded Astromancy Archive for a Longbow +2 from Jarro Greyward
*** TRADE ENTRY ***
Traded Amulet of Proof against Detection and Location for a Serpent scale mail from Echo: https://www.adventurersleaguelog.com/users/42333/characters/103318
Spieler (10) WasabiPrime - Fafnar Forgehammer - Mountain Dwarf - Wizard (War) - none (8) DuskL/Basti - Hilda Friberg - Variant Human - Rune Knight Fighter 8 - no faction (8) Brennjie - Stella, the Lucky - Variant Human - Rogue Mastermind 6 - Wizard Divination 2 - None (10) RaimundoO - Vorona - Winged Tiefling - Shadow Sorcerer 7, Hexblade Warlock 3 - none (10) Inever_exist - Sam - Amethyst Dragonborn - Drakewarden Ranger 10 - none (10) happy - Kirogar - Duergar - Paladin (Oath of the Watcher) 10 - Order of the Gauntlet - Darksvision 120 ft. nicht eingestellt
Adventure Logsheet
Spieler Echo - Flyneon Stargazer - Ghostwise Halfling - Stars Druid 10 - Emerald Enclave/GV - 60ft Darkvision (10) Jannis D. - Sir Taki - Human - Bard 10 (8) WasabiPrime - Silk - Changeling - Rogue 8 (10) Ineverexist - Sam - Amethyst Dragonborn - Drakewarden Ranger 10 Consumables Spell Scrolls: Charm person, Cure wounds, Detect magic, Dispel magic, False life, Identify, Invisibility, Lesser restoration and Nondetection Spell Scroll of Sequester Scroll, very rare Save DC 18, Attack Bonus +10 5x Acid Vials 1x Potion of Water breathing 1x Potion of Animal Friendship 5x Potions of Greater Healing (4d4+4) 2x Potions of Resistance (Fire & Poison)