Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Wings of Flying rare Trade Log Show
Notes:

Sourcebook: CCC-TRI-04 Birds of a Feather

Periapt of Proof Against Poison rare CCC-RCC-01-06 The Handfasting Show
Bitter Wrath (Frost Brand Rapier) very_rare Trade Log Show
Notes:

Sourcebook: DDAL07-09 Unusual Opposition
This extraordinary weapon is crafted from a single piece of ice with a pommel wrapped in braided leaves. If wielded in temperatures in excess of 90 degrees, rivulets of water run down its blade—soaking the hand holding it. Despite this, it never melts away. Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Bag of Devouring very_rare CCC-FC3-03 Tales of Estirwald: The Fun House Show
Notes:

Ambledragon said this bag would help cover up mistakes and deal with challenging individuals. I wonder how many “mistakes” he has used it on in the past...

Cosmic Chasuble (Robe of Stars) very_rare CCC-TRI-28 ROSE01-03 Siege of the Yellow Rose Show
Notes:

An exquisite ritual gown, this deep blue garment is covered in finely detailed embroidery depicting suns, stars, moons, planets and other heavenly bodies. At night, these embroidered ornaments swirl and whirl, traveling slowly across the robe’s fibers. If you sleep in it, you dream of far worlds and alien landscapes. You gain a +1 bonus to saving throws while you wear it.

Manual of Quickness of Action very_rare Moonsea CCC-BMG-37 Weakness of Rock Show
Ring of Regeneration very_rare SJ-DC-TST-02 Datu Show
Talking Doll uncommon SJ-DC-TST-02 Datu Show
Dream Whirl (Lance +3) very_rare Hulburg CCC-BMG-39 Darkest Vein Show
Notes:

*This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts.

Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson. It functions as an ordinary +3 lance.*

Tome of Leadership and Influence very_rare Trade Log Show
Notes:

Sourcebook: DDHC-SKT Chapter 12: Doom of the Desert

Clothes of Mending common Thay BMG-DRW-OD-06 We Almost Had It All Show
Notes:

This elegant outfit is tailored to fit you perfectly, is properly fashionable for a Thayan noble, and magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.

Carpet of Flying (4×6) very_rare Astral Space SJ-DC-DFA-01 Moonshot Show
Cloak of Many Fashions common Astral Space SJ-DC-DFA-01 Moonshot Show
Staff of Frost very_rare Thay Trade Log Show
Notes:

Sourcebook: DDAL-DRW05 Uncertain Scrutiny

Staff of Power very_rare Trade Log Show
Notes:

This great ashen staff is etched with many designs of swirling air and clouds. The staff magically resizes to fit the hand of any who carry it.

Sourcebook: DDAL05-19 The Eye of Xxiphu

Bag of Tricks or Treats uncommon The Kernel's Wares Purchase Log Show
Notes:

This ordinary bag, made from orange and black striped cloth, appears empty. Reaching inside the bag, however, reveals the presence of crinkly wrapped candies. The bag otherwise acts as a gray bag of tricks except the following numbers on the d8 table are replaced and summon creatures hostile towards you: 5: Dretch / 6: Quasit / 7: Imp / 8: Hell Hound

Ghost Sheet uncommon The Kernel's Wares Purchase Log Show
Notes:

This sheet appears to be plain white cotton cloth with two eyeholes cut into it. When you wear the sheet over your head, you appear to be incorporeal. Physical interaction reveals this to be an illusion.

Hat of Witchery (requires attunement) common The Kernel's Wares Purchase Log Show
Notes:

This black, cone-shaped hat has a wide-brim and is adorned with a tarnished brass buckle and a spindly-legged spider who has made the hat its home. While you are wearing it, you gain the following benefits:
• You can use the hat as a spellcasting focus for your class' spells.
• You can try to cast a cantrip that you don't know. The cantrip must be on your class' spell list, and you must make DC10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can't use this property again until you finish a long rest.
• If three allies are all wearing and attuned to hats of witchery and are within 30 feet of each other, the check above is made with advantage. The characters' skin turns green, and their voices become raspy and aged.

Dread Helm (Liar's Night 2019 Edition) common The Kernel's Wares Purchase Log Show
Notes:

This fearsome skull helm is wreathed in illusory green flames and makes your eyes glow red.

Dread Helm (Liar's Night 2018 Edition) common The Kernel's Wares Purchase Log Show
Notes:

This fearsome carved jack-o-lantern fits over your head. It makes your eyes glow yellow while you wear it.