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Adventure Title
SJ-DC-MB06-ATFT A Taste For Trouble
SJ-DC-MB06-ATFT A Taste For Trouble
Session
Date Played
2023-10-19 20:00:00 UTC
2023-10-19 20:00:00 UTC
Levels Gained
GP +/-
50
50
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Dixer
Dixer
DM DCI Number
3320854607
3320854607
Notes
**Endreward: 50GP = 50GP** <br> **Magic Items:** * Guardian Emblem
**Endreward: 50GP = 50GP** <br> **Magic Items:** * Guardian Emblem
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Guardian Emblem | Uncommon | true | |||
Wondrous Item (holy symbol), uncommon (requires attunement by a cleric or paladin) This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the emblem to a suit of armor or a shield or remove it. The emblem has 3 charges. When you or a creature you can see within 30 feet of you suffers a critical hit while you’re wearing the armor or wielding the shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead. The emblem regains all expended charges daily at dawn. This item is a tortle family relic, handed down from generation to generation. It was crafted from toenails of an ancient tortle ancestor. Unbreakable The item can’t be broken. Special means must be used to destroy it. |