Show Log Entry
Adventure Title
DDAL 10-03 - Divining Evil
DDAL 10-03 - Divining Evil
Session
Date Played
2023-08-03 19:07:00 UTC
2023-08-03 19:07:00 UTC
Levels Gained
GP +/-
10
10
Downtime +/-
Location Played
Roll20
Roll20
DM Name
JinxedBear
JinxedBear
DM DCI Number
Notes
**Endreward: 10GP =+10GP** <br> **Consumables:** +1x Scroll of Lesser Restoration <br> **Magic Items:** * Boots of Striding and Springing <br> **Story Awards:** **Chardalyn Arrowhead**: A character with this story award becomes rash in their decision making and more irritable—listed as a flaw on their character sheet. They also find the handcarved arrowhead’s unusual property of lightly tugging toward the mountains to the southeast—almost like a lodestone pulls toward iron. <br> **Others:** DDAL 10-03 - Divining Evil: Schmied des Clans, Wayani Highhunter makes somethin out of the Remorast: -> Aba T'ars staff becomes Magical Minor Property-Role: Table-Role: "Confident. The item helps its bearer feel self-assured."
**Endreward: 10GP =+10GP** <br> **Consumables:** +1x Scroll of Lesser Restoration <br> **Magic Items:** * Boots of Striding and Springing <br> **Story Awards:** **Chardalyn Arrowhead**: A character with this story award becomes rash in their decision making and more irritable—listed as a flaw on their character sheet. They also find the handcarved arrowhead’s unusual property of lightly tugging toward the mountains to the southeast—almost like a lodestone pulls toward iron. <br> **Others:** DDAL 10-03 - Divining Evil: Schmied des Clans, Wayani Highhunter makes somethin out of the Remorast: -> Aba T'ars staff becomes Magical Minor Property-Role: Table-Role: "Confident. The item helps its bearer feel self-assured."
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Boots of Striding and Springing | Uncommon | true | |||
Wondrous item, uncommon (requires attunement) The boots are gnome-crafted, with gears and springs embedded in the soles. At first glance they appear worn, but on closer inspection, the boots are designed that way. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. |