Adventure Logsheet
Bio only a higher power (DM) knows <br> Link zum open log: https://www.adventurersleaguelog.com/users/40522/characters/103829 <br> Race and Class Race: Hafling (Lightfoot) +2 DEX, +1 CHA Class: Rogue(1) <br> Ability Scores (Point Buy) Str: 8 Dex: 15 (+2) Con: 10 Int: 14 Wis: 15 Cha: 8 (+1) <br> ASI: DEX, INT <br> Skill Profiency: Perception+Insight+Acrobatics+Stealth (from Rogue), History+Persuasion (from Noble) <br> Languages: Common, Halfling, Elvish <br> Profiencies Armor: Light Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords Tools: Thieves' tools, Dragonchess set Background: Noble Backgroundfeat (see AL Player Guide v.13): Tough <br> Starting Equipment from Rogue: Rapier, Shortbow + Quiver (20 Arrows), Leather Armor, 2x Daggers, Thieves' tools from Noble: A set of fine clothes, a signet ring, a scroll of pedigree Dungeoneer's Pack GP: 25 <br> Aditional Informations: Player Experience: Advanced Experience with Class: Beginner
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Sell for half price: * 1x Shortbow: 12,5 GP * 1x Dagger: 1 GP * 1x Quiver of Arrows (20): 0,5 GP =+13 GP <br> Buy: * 1x Light Crossbow: 25 GP * 2x Quiver of 20 Bolts: 2 GP * 1x Dragonchess set: 1 GP = -28 GP <br> = -15 GP
Endreward: 50 GP = +50 GP <br> Consumables: +1 Health Potion <br> Magic Items: - Sentinel Shield <br> +1 Level: Cunning Action
Endreward: 72 GP = +72 GP <br> Consumables: +1 Potion of Healing <br> Magic Items * 1x Lantern of Revealing * 1x Moontouched Scimitar <br> +1 Level * Steady Aim (Optional) * Roguish Archetype (Inquisitive): Ear for Deceit, Eye for Detail, Insightful Fighting
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Buy: * 1x Sling: 1 GP * 3x Sling Ammo (a 20) + 3x Oil Flask: 1 GP * 2x Caltrop: 2 GP * 1x Hooded Lantern: 5 GP
Endreward: 83GP = +83GP <br> Magic Items: * Ilmater’s Bleeding Heart (Periapt of Wound Closure) <br> Story Award: It’s a Princess Cut. Should you successfully return the diamonds to Irl with Brini Fendoun, the owners and operators of A Handful of Diamonds gem emporium offer to teach you how to inspect and cut gems. You spend 180 downtime days in Irl learning apprentice gem cutting, at the end of which you are proficient with jeweler’s tools and are given a set of the same. <br> +1 Level * ASI: Feat Observant (+1 WIS)
Endreward: 40GP = +40GP <br> Consumables: * 1x Scroll of Snare * 1x Scroll of Beast Bond <br> Magic Items: * Helm of Telepathy <br> Story Award: * Feline Friend: While your cat no longer has any magical bond to you and has lost all of their abilities, they remain affectionate toward you and have followed you from Selpt. As a final gift from the hive mind, they have been granted long life. As long as you care for your cat, they will never leave you; growing old together with you. Your cat’s statistics are as a normal cat from the Monster Manual. Your cat is a suitable target for the find familiar spell, should you be able to cast it. (Mrs. Biggles) <br> +1 Level * Uncanny Dodge * Level 5 Weapon: Light Crossbow, +1
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Sell for Half Price: * 1x Leather Armor: 5GP <br> Buy: * 1x Studded Leather: 45GP = -40GP
Endreward: 1000GP = +1000GP <br> Consumables: +1x Scroll of Dimension Door +1x Potion of Greater Healing +1x Holy water -2x Caltrops -6 Crossbow Bolts <br> Magic Items: * Death's Head (Mace of Disruption) <br> Common Items: * Mardin's Spellbook: fog cloud, mage armor, magic missile, blindness/deafness, Melf's acid arrow, see invisibility, animate dead, fireball, counterspell, vitriolic sphere <br> Story Awards: * Champion of All Souls: You heroically defended the Church of All Souls in the Border Kingdom town of Emrys against an attack from foul undead creatures. The clergy of all the different faiths that worship there are greatly indebted to you. Whenever you are adventuring in or around the town of Emrys, you may visit the Church of All Souls, and, regardless of your faith, request one spell a day from the Spellcasting Services table for free (as if you had the Acolyte Background). The only cost paid for the spell is the base price for the consumed material component, if any is required. Once you have used this story award five times, remove this feature, but keep the story award. It might be of use in the future. <br> +1 Level: * Expertise
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Buy: * 5x Calltrops: 5GP * 1x Quiver of Crossbow Bolts (20): 1GP * Steel Mirror: 5GP <br> = -11GP
Endreward: 180GP -5GP (present for NPC) = +175GP <br> Consumables: * 1x Potion of Climbing * Potion of Greater Healing <br> Magic Items: * The Mind Fortress (ring of mind shielding) <br> +1 Level: * Evasion
Endreward: +600GP = 600GP <br> Consumables: +1x Scroll of Plant Growth +1x Potion of Hill Giant Strength +1x Potion of Cold Resistance -1x Potion of Healing -1x Calltrops <br> Magic Items: * Wand of Fireballs * Rope of Mending <br> +1 Level: Level 8 Feat: Athlete
Endreward: 1000GP = +1000GP <br> Magic Items: * Ring Of Spell Storing <br> +1 Level: * Steady Eye
Endreward: 1000GP = +1000GP <br> Consumables: * 1x Scroll of Identify Magic Items: * Tentacle Rod <br> +1 Level: * ASI: +2 Dex * Rebuild Level 8 feat: old (Athlete) -> new (Squat Nimbleness with Dex +1)