Adventure Logsheet
Bio: Link zum open log: https://www.adventurersleaguelog.com/users/40522/characters/103726 Race and Class Race: Goblin +2 DEX, +1 CON Class: Barbarian(1) <br> Ability Scores (Point Buy) Str: 15 Dex: 14 (+2) Con: 15 (+1) Int: 8 Wis: 10 Cha: 8 <br> ASI: STR, CON Skill Profiency: Athletics+Perception (Sailor), Survival+Nature (Barbarian) Languages: Common, Goblin <br> Profiencies Armor: Light armor, medium armor, shields Weapons: Simple weapons, martial weapons Tools: Navigator's tools, vehicles (water) <br> Background: Sailor (Pirate), Alternative: Bad Reputation Backgroundfeat (see AL Player Guide v.13): Magic Innitiate Spells: from Magic Innitiate (Wizard): 2x Cantrip: Friends+Minor Illusion, Level 1 Spell: Feather Fall <br> Starting Equipment from Barbarian: Lance, Greatclub, 4x Javelin from Sailor: A belaying pin (club), 50 feet of silk rope, Lucky Charm (hole stone ) a set of common clothes <br> Explorer's Pack GP: 10 <br> Aditional Informations: Player Experience: Advanced Experience with Class: Beginner
Endreward: 44GP = +44GP <br> Magic Items: * Moon-Touched Sword * Quiver of Ehlonna <br> +1 Level * Danger Sense * Reckless Attack
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buy 10x Javelin a 5SP: 5GP = -5 GP
Endreward: 40GP = +40GP <br> Consumables: + 1x Potion of greater Healing + 1x Potion of Hill Giant Strength - 2x Rations <br> Magic Items: Javelin of Lightning Clothes of Mending <br> +1 Level * Primal Path (Subclass): Ancestral Guardian * Ancestral Protectors * Primal Knowledge (Optional)
Endreward: 83GP =83GP <br> Consumables: +3x +1 Bullet (counts as 1 Magical Consumable) <br> Magic Items: * Hat of Disguise <br> Other: * 1x Wooden Shield from Player as present <br> +1 Level: Feat: Piercer with +1ST
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Buy: * 1x Potion of Healing: 50GP * 1x Warhammer: 15GP = -65GP
Endreward: 105GP = 105GP <br> Consumables: * 1x Spell Scroll: Gust of Wind * 1x Spell Scroll: Protection from Poison * 1x Potion of Heroism * 1x Potion of Water Breathing <br> Magic Items: * Gloves of Swimming and Climbing * Cloak of Protection
+1 Level * Extra Attack, Faster Movement
Endreward: 1000GP = 1000GP <br> Consumables: * -1x Potion of Healing * -1x Potion of Greater Healing * 1x Potion of Greater Healing <br> Magic Items: * Belt of Dwarvenkind <br> +1 Level * Spirit Shield
1. Zone: Raum 1 + 2
Endreward: 1011GP - 800GP (Spyglas from group loot) = +211GP <br> Magic Items: * Lantern of Revealing * Ring of Animal Influence * Necklace of Prayer Beads * Necklace of Fireballs * Sending Stones * DM-Reward: Rare (DMG, PB, Xanathar)
Endreward: 1000GP = +1000GP <br> Consumables: * 8x Potion of Healing * 1x Potion of Giant Hill Strength * 1x Spell Scroll of Magic Weapon <br> Magic Items: * Dust of Disappearance * Driftglobe * Boots of Striding and Springing * Stone of Good Luck * 1x Rare Item: Ring of Free Action (AT) <br> Common Items: * 1x Healer's Kit
Endreward: 280GP - 4GP (buy Cold Weather Gear) = +276 GP <br> Special - XAR-Münze (Special_Reward von AL-Spieler XAR, unrelated to AL-League (erlaubt Stuff by Xar) <br> Consumables: * 1x Potion of Climbing <br> Magic Items: * Splint Mail, +1 <br> Story Awards DDAL05-04 Story Award: SEER’s Delivery Service You successfully delivered the rune tablet into the hands of the Lord’s Alliance for study, much to their gratitude. You gain advantage on ability checks that involve interacting with NPC members of the Lord’s Alliance. Additionally, you gain disadvantage on ability checks that involve interacting with NPCs that specifically oppose the Lord’s Alliance. <br> DDAL05-04 Story Award: Heroes of Citadel Adbar. Your brave rescue of the Frostbite Platoon has earned you fame and favor within the dwarven citadel. While the citadel normally shuts out visitors, you are granted access to the citadel’s upper reaches. You gain advantage on ability checks that involve interacting with dwarves from Citadel Adbar, regardless of where you travel.