Adventure Logsheet
Bio: Link zum open log: https://www.adventurersleaguelog.com/users/40522/characters/103726 Race and Class Race: Goblin +2 DEX, +1 CON Class: Barbarian(1) <br> Ability Scores (Point Buy) Str: 15 Dex: 14 (+2) Con: 15 (+1) Int: 8 Wis: 10 Cha: 8 <br> ASI: STR, CON Skill Profiency: Athletics+Perception (Sailor), Survival+Nature (Barbarian) Languages: Common, Goblin <br> Profiencies Armor: Light armor, medium armor, shields Weapons: Simple weapons, martial weapons Tools: Navigator's tools, vehicles (water) <br> Background: Sailor (Pirate), Alternative: Bad Reputation Backgroundfeat (see AL Player Guide v.13): Magic Innitiate Spells: from Magic Innitiate (Wizard): 2x Cantrip: Friends+Minor Illusion, Level 1 Spell: Feather Fall <br> Starting Equipment from Barbarian: Lance, Greatclub, 4x Javelin from Sailor: A belaying pin (club), 50 feet of silk rope, Lucky Charm (hole stone ) a set of common clothes <br> Explorer's Pack GP: 10 <br> Aditional Informations: Player Experience: Advanced Experience with Class: Beginner
Endreward: 44GP = +44GP <br> Magic Items: * Moon-Touched Sword * Quiver of Ehlonna <br> +1 Level * Danger Sense * Reckless Attack
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buy 10x Javelin a 5SP: 5GP = -5 GP
Adventure Logsheet
Endreward: 40GP = +40GP <br> Consumables: + 1x Potion of greater Healing + 1x Potion of Hill Giant Strength - 2x Rations <br> Magic Items: Javelin of Lightning Clothes of Mending <br> +1 Level * Primal Path (Subclass): Ancestral Guardian * Ancestral Protectors * Primal Knowledge (Optional)
Endreward: 83GP =83GP <br> Consumables: +3x +1 Bullet (counts as 1 Magical Consumable) <br> Magic Items: * Hat of Disguise <br> Other: * 1x Wooden Shield from Player as present <br> +1 Level: Feat: Piercer with +1ST
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Buy: * 1x Potion of Healing: 50GP * 1x Warhammer: 15GP = -65GP
Adventure Logsheet
Endreward: 105GP = 105GP <br> Consumables: * 1x Spell Scroll: Gust of Wind * 1x Spell Scroll: Protection from Poison * 1x Potion of Heroism * 1x Potion of Water Breathing <br> Magic Items: * Gloves of Swimming and Climbing * Cloak of Protection
+1 Level * Extra Attack, Faster Movement
Endreward: 1000GP = 1000GP <br> Consumables: * -1x Potion of Healing * -1x Potion of Greater Healing * 1x Potion of Greater Healing <br> Magic Items: * Belt of Dwarvenkind <br> +1 Level * Spirit Shield
Adventure Logsheet
1. Zone: Raum 1 + 2
Endreward: 1011GP - 800GP (Spyglas from group loot) = +211GP <br> Magic Items: * Lantern of Revealing * Ring of Animal Influence * Necklace of Prayer Beads * Necklace of Fireballs * Sending Stones * DM-Reward: Rare (DMG, PB, Xanathar)
Adventure Logsheet
Endreward: 1000GP = +1000GP <br> Consumables: * 8x Potion of Healing * 1x Potion of Giant Hill Strength * 1x Spell Scroll of Magic Weapon <br> Magic Items: * Dust of Disappearance * Driftglobe * Boots of Striding and Springing * Stone of Good Luck * 1x Rare Item: Ring of Free Action (AT) <br> Common Items: * 1x Healer's Kit
Endreward: 280GP - 4GP (buy Cold Weather Gear) = +276 GP <br> Special - XAR-Münze (Special_Reward von AL-Spieler XAR, unrelated to AL-League (erlaubt Stuff by Xar) <br> Consumables: * 1x Potion of Climbing <br> Magic Items: * Splint Mail, +1 <br> Story Awards DDAL05-04 Story Award: SEER’s Delivery Service You successfully delivered the rune tablet into the hands of the Lord’s Alliance for study, much to their gratitude. You gain advantage on ability checks that involve interacting with NPC members of the Lord’s Alliance. Additionally, you gain disadvantage on ability checks that involve interacting with NPCs that specifically oppose the Lord’s Alliance. <br> DDAL05-04 Story Award: Heroes of Citadel Adbar. Your brave rescue of the Frostbite Platoon has earned you fame and favor within the dwarven citadel. While the citadel normally shuts out visitors, you are granted access to the citadel’s upper reaches. You gain advantage on ability checks that involve interacting with dwarves from Citadel Adbar, regardless of where you travel. <br> +1 Level * Feral Instinct + Instinctive Pounce
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Buy: * 1x Revivify Gem (300GP) * 5x Potion of Greater Healing (500GP) == -800GP
Adventure Logsheet
Endreward: 280GP = +280 GP <br> Consumables: * 1x Potion of Healing * 1x Potion of Frost Giant Strength <br> Magic Items: * Cloak of Displacement <br> Story Awards DDAL05-05 Story Award: Frontier Friend. If the characters free Burleigh by convincing Scarn Mikel to let him go peacefully, the Blood Riders gain a new respect for the Frontier Scouts. As a result, the riders stop bullying the scouts and they stay out of one another’s way. As long as you possess this story award, you have advantage on Charisma (Intimidation) and (Persuasion) checks made to influence any member of the Frontier Scouts. +1 Level * ASI: +2 CO
Endreward: 640GP = +640GP <br> Consumables: * 1x Potion of Firegiant Strength * 1x Potion of Superior Healing * 1x Antilife Shell - Spell Scroll <br> Magic Items: * Opal of the Ild Rune <br> Story Awards: Dreamwalker. Kryshilir has taught you to look beyond the veil of the world and navigate your dreams. By spending 25 downtime days, you travel to the Seven Stones and meditate under Kryshilir’s whispered guidance. Upon completing this downtime activity, you gain the Dreamwalker story award (below). ↕↕↕↕↕↕↕↕↕↕↕↕↕↕↕↕↕↕ Unlockable Story Award DDAL05-11 Forgotten Traditions: Dreamwalker. Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity (above) each time and may not do so again until you no longer possess this story award. <br> DT-Activity: Student of Stone. Illsenstaad has chosen you and you alone to complete his life’s work and put his soul to rest. By spending a total of 365 downtime days (these need not be spent all at once) possessed by Illsenstaad, allowing him to tell his stories and carve them into the living rock of Hotun-Shûl, you gain the Student of Stone story award (below). If you are a dwarf, possess the Guild Artisan (mason or stonecutter) background, or are otherwise proficient in mason’s tools; you complete this in half the normal time. ↕↕↕↕↕↕↕↕↕↕↕↕↕↕↕↕↕↕ Unlockable Story Award DDAL05-11 Forgotten Traditions: Student of Stone. You have studied under the tutelage of Illsenstaad, a long-dead stone giant loremaster and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient <br> +1 Level * Brutal Strike
Endreward: 560GP = +560GP <br> Magic Items: * Ioun Stone <br> +1 Level * Consult the Spirits