Show Log Entry

Adventure Title
DDHC-KftGV-05 - Tockworth's Clockworks
Session
Date Played
2025-05-24 19:00:00 UTC
Levels Gained
GP +/-
1000
Downtime +/-
10.0
Location Played
Roll20
DM Name
SparetimeGamer
DM DCI Number
Notes
**Endreward: 1000GP** = **+1000GP** <br> **Consumables:** * 8x Potion of Healing * 1x Potion of Giant Hill Strength * 1x Spell Scroll of Magic Weapon <br> **Magic Items:** * Dust of Disappearance * Driftglobe * Boots of Striding and Springing * Stone of Good Luck * 1x Rare Item: Ring of Free Action (AT) <br> **Common Items:** * 1x Healer's Kit

Magic Items

Name Rarity Location Table Result Counts?
Dust of Disappearance Uncommon true
Wondrous item, uncommon Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.
Driftglobe Uncommon true
Wondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.
Boots of Striding and Springing Uncommon true
Wondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.
Stone of Good Luck Uncommon true
Wondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Ring of Free Action Rare true
While you wear this ring, Difficult Terrain doesn’t cost you extra movement. In addition, magic can neither reduce any of your Speeds nor cause you to have the Paralyzed or Restrained condition. Notes: Negates Difficult Terrain, Magical Speed Reduction, Immune: Paralyzed or Restrained (Magical Sources), Movement, Warding, Jewelry DM-aproved Golden Vault Reward (DDHC-KftGV-05 - Tockworth's Clockworks)