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Adventure Title
DRWEP-OD-01 - DRW - The Enemy of my Enemy - Epic
DRWEP-OD-01 - DRW - The Enemy of my Enemy - Epic
Session
Date Played
2024-06-16 19:00:00 UTC
2024-06-16 19:00:00 UTC
Levels Gained
GP +/-
1300
1300
Downtime +/-
10.0
10.0
Location Played
roll20
roll20
DM Name
Boerns
Boerns
DM DCI Number
Notes
Party: (7) Brennjie - Spriggan - Ranger Horizon Walker 7 - Eladrin - none - 60ft darkvision (6) Shinigami/Max - Fate2 - Autognome - Peace1/Diviner5 - none (9) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 9 - no faction (8) thebaconing - Rob'Heem - Goblin - Ranger 8 <br> Used: 3x Potion of Greater Healing <br> Loot: - Earring of message -moon sickle +2 - Wand of Fireballs - Potion of Greater Healing - Potion of Heroism - Spell scroll of revivify <br> **Epic success!!!**
Party: (7) Brennjie - Spriggan - Ranger Horizon Walker 7 - Eladrin - none - 60ft darkvision (6) Shinigami/Max - Fate2 - Autognome - Peace1/Diviner5 - none (9) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 9 - no faction (8) thebaconing - Rob'Heem - Goblin - Ranger 8 <br> Used: 3x Potion of Greater Healing <br> Loot: - Earring of message -moon sickle +2 - Wand of Fireballs - Potion of Greater Healing - Potion of Heroism - Spell scroll of revivify <br> **Epic success!!!**
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Moon Sickle +2 (R/A) | Rare | true | |||
Weapon (sickle), rare (requires attunement by a druid or ranger) This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +2 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. | |||||
Wand of Fireballs (R/A) | Rare | true | |||
Wand, rare (requires attunement by a spellcaster) This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. | |||||
Earring of message (C) | Common | true | |||
Wondrous Item, Common The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. |