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Adventure Title
Charakter Creation
Charakter Creation
Session
Date Played
2022-08-02 20:16:00 UTC
2022-08-02 20:16:00 UTC
Levels Gained
4
4
GP +/-
10
10
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
Level 5 Creation: Race: Lizardfolk = Wis +2, Con+1 Class: Druid Subclass: Circle of Land (Coast) Background: Beasal Scout Feat: Breasal Ambassador Level 4 ASI (Wis+2) Points for buy: Str 10 Dex 14 + 1 = 15 Con 14 Int 8 Wis 15 + 2 + 2 = 19 Cha 10 Spells: Cantrips:DruidcraftGuidanceThorn Whip Level 1:Absorb ElementsDetect MagicHealing WordThunderwave Level 2:DarkvisionEnhance AbilityLesser Restoration Level 3:Dispel MagicRevivify Equipment: 1x Druidic Focus 1x Wooden Shield 1x Quartestaff 1x Leather Armor 1x Explorer's Pack 1x Bedroll 1x Mess kit 1x Tinderbox 10x Torch 10x Rations 1x Waterskin 1x Hempen rope 1x beaded tribal Necklace 1x Staff 1x Leather Satchel 1x Herbalism Kit Level 5 creation equipment (gemäss Player's guide): +1 moon sickle Money: 10gp Bio:
Level 5 Creation: Race: Lizardfolk = Wis +2, Con+1 Class: Druid Subclass: Circle of Land (Coast) Background: Beasal Scout Feat: Breasal Ambassador Level 4 ASI (Wis+2) Points for buy: Str 10 Dex 14 + 1 = 15 Con 14 Int 8 Wis 15 + 2 + 2 = 19 Cha 10 Spells: Cantrips:DruidcraftGuidanceThorn Whip Level 1:Absorb ElementsDetect MagicHealing WordThunderwave Level 2:DarkvisionEnhance AbilityLesser Restoration Level 3:Dispel MagicRevivify Equipment: 1x Druidic Focus 1x Wooden Shield 1x Quartestaff 1x Leather Armor 1x Explorer's Pack 1x Bedroll 1x Mess kit 1x Tinderbox 10x Torch 10x Rations 1x Waterskin 1x Hempen rope 1x beaded tribal Necklace 1x Staff 1x Leather Satchel 1x Herbalism Kit Level 5 creation equipment (gemäss Player's guide): +1 moon sickle Money: 10gp Bio:
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
+1 moon sickle | Uncommon | Level 5 creation (AL Players guide) | true | ||
This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. The bonus is determined by the weapon's rarity. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. |