Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Wand of Magic Missiles (UC)
uncommon
DDHC-LMOP-4 Wave Echo Cave
Show
Notes:
This wand has 7 charges. With the wand in hand, you can use your action to fire the magic missile spell from the wand—no components required—and expend 1 to 3 of the wand's charges. For each charge you expend beyond 1, the spell's level increases by 1. You can use this wand even if you are incapable of casting spells.
The wand regains 1d6 + 1 expended charges each day at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ash and is destroyed.
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Wand of Magic Missiles (UC) | uncommon | DDHC-LMOP-4 Wave Echo Cave | Show | |||
Notes:
This wand has 7 charges. With the wand in hand, you can use your action to fire the magic missile spell from the wand—no components required—and expend 1 to 3 of the wand's charges. For each charge you expend beyond 1, the spell's level increases by 1. You can use this wand even if you are incapable of casting spells. |