Show Trade Log Entry
Date Played
2022-11-08 16:18:00 UTC
2022-11-08 16:18:00 UTC
Downtime
-5.0
-5.0
Notes
Traded +1Battleaxe with Deck of Illusions with Tad Cooper (Norgai)
Traded +1Battleaxe with Deck of Illusions with Tad Cooper (Norgai)
Traded Magic Item
+1 Battleaxe
Uncommon
You have a +1 bonus to attack and damage rolls made with this weapon.
Received Magic Item
Deck of Illusions
Uncommon
This box contains a set of parchments cards. A full deck has 34 cards. This deck is missing the following 10 cards: Ace of Hearts, Queen of Hearts, Jack of Hearts, Eight of Hearts, Two of Hearts, Nine of Diamonds, Two of Diamonds, Queen of Spades, Jack of Clubs and Ten of Clubs.
The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you.
An illusion if one or more creature forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of the card. Any physical interaction with the illusory creature reveals it to be an illusion because objects pass through it.
Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card cannot be used again.
This item is found in the Dungeon Master’s Guide. Each card of this deck bears the image of an old gnome, whose facial expression randomly changes each time a card is looked at.
Sometimes these expressions can be quite rude! In fact, whenever a card is used, a sound matching the expression (audible only to the user) seems to emanate from the card prior to its effect.
Roll 1d23
Playing Card Illusion
1 King of hearts Knight and four guards
2 Ten of hearts Cloud Giant
3 Nine of hearts Ettin
4Ace of diamonds Beholder
5King of diamonds Archmage and mage Apprentice
6Queen of diamonds Night Hag
7Jack of diamonds Assassin
8Ten of diamonds Fire giant
9Eight of diamonds Gnoll
10Jokers (2) You (the deck's owner)
11Ace of spades Lich
12King of spades Priest and two acolytes
13Jack of spades Veteran
14Ten of spades Frost Giant
15Nine of spades Troll
16Eight of spades Hobgoblin
17Two of spades Goblin
18Ace of clubs Iron Golem
19King of clubs Bandit Captain and three bandits
20Queen of clubs Erinyes
21Nine of clubs Ogre
22Eight of clubs Orc
23Two of clubs Kobold