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Adventure Title
Character Creation
Character Creation
Session
Date Played
2022-07-05 01:08:00 UTC
2022-07-05 01:08:00 UTC
Levels Gained
GP +/-
10
10
Downtime +/-
0.0
0.0
Location Played
DM Name
DM DCI Number
Notes
**Race:** Half Elf **Class:** Druid **Background:** Inheritor **Saving Throws:** Int, Wis **Skill Profs:** Insight, Perception (Druid), Survival, Religion (Background Inheritor), Stealth, Persuation (Half Elf) **Ability Scores:** (Scores ohne Erhöhung= Dex: 13, Wis: 15, Cha:14) Str: 8 Dex: 14 (+1) Con: 12 Int: 10 Wis: 16 (+1) Cha: 16 (+2) **Features:** *Fey Ancestry:* You have advantage on saving throws against being charmed, and magic can't put you to sleep. *Darkvision:* Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. **Proficiencies:** *Tools:* Herbalism Kit *Intrument:* Lyre *Languages:* Common, Elven, Druidic, Celestial, Primordial *Armor:* light & medium armor, shields (druids will not wear armor or use shields made of metal) *Weapons:* clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears **Starting Gear: (+15gp)** (a) a wooden shield (a) a scimitar Leather armor A druidic focus Inheritance Set Traveler's Cloth An explorer's pack: a backpack a bedroll a mess kit a tinderbox 10 torches 10 days of rations a waterskin 50 feet of hempen rope Lyre Herbalism kit (gekauft -5g)
**Race:** Half Elf **Class:** Druid **Background:** Inheritor **Saving Throws:** Int, Wis **Skill Profs:** Insight, Perception (Druid), Survival, Religion (Background Inheritor), Stealth, Persuation (Half Elf) **Ability Scores:** (Scores ohne Erhöhung= Dex: 13, Wis: 15, Cha:14) Str: 8 Dex: 14 (+1) Con: 12 Int: 10 Wis: 16 (+1) Cha: 16 (+2) **Features:** *Fey Ancestry:* You have advantage on saving throws against being charmed, and magic can't put you to sleep. *Darkvision:* Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. **Proficiencies:** *Tools:* Herbalism Kit *Intrument:* Lyre *Languages:* Common, Elven, Druidic, Celestial, Primordial *Armor:* light & medium armor, shields (druids will not wear armor or use shields made of metal) *Weapons:* clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears **Starting Gear: (+15gp)** (a) a wooden shield (a) a scimitar Leather armor A druidic focus Inheritance Set Traveler's Cloth An explorer's pack: a backpack a bedroll a mess kit a tinderbox 10 torches 10 days of rations a waterskin 50 feet of hempen rope Lyre Herbalism kit (gekauft -5g)