Show Log Entry

Adventure Title
DDAL-DRW-16 Uprising
Session
1
Date Played
2023-12-01 19:00:00 UTC
Levels Gained
1
GP +/-
1600
Downtime +/-
10.0
Location Played
Icewind Dale
DM Name
thebaconing | Simon
DM DCI Number
4320843938
Notes
**Consumables:** + Spell Scroll of Summon Fiend + Spell Scroll of Summon Undead + Potion of Greater Healing + Potion of Invisibility + Potion of Speed **Story Award: Thay Suspects** The Red Wizards at Xorvintroth suspect outside agents have infiltrated the city and actively search for them. **Story Award: Bond of Fellowship** You encountered three Harper agents during your time in Xorvintroth (cross out anyone who didn’t survive): • Amri Thistlebrick • Salros Eventide • Tua

Magic Items

Name Rarity Location Table Result Counts?
Woe Unique Icewind Dale true
Woe Weapon (Longsword), Unique This blade, formed from Father Llymic’s urge to destroy, is made from a bizarre, icy crystal that appears to bend and twist when viewed peripherally. When Woe’s bearer is presented with an opportunity to act violently, Woe heightens its urge to do so. You have a +3 bonus to attack and damage rolls made with this magic weapon. If a character wields Woe while wearing Discord (plate armor from DDAL-DRW-15 Frozen Whispers), they are unharmed by temperatures as low as −60 degrees Fahrenheit. Additionally, until the character removes Discord, they gain the flaw “Bright light enrages me.”
Ring of Evasion Rare Icewind Dale true
Ring of Evasion Ring, Rare (Requires Attunement) Crafted for the Red Wizards, this ring bears their symbol (eight orbs spiraling around an arcane starburst) carved into a jasper gem. The ring can only be destroyed by a moon-touched sword. This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.