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Adventure Title
FR-DC-MBM-03 Back To School
FR-DC-MBM-03 Back To School
Session
1
1
Date Played
2025-03-26 18:30:00 UTC
2025-03-26 18:30:00 UTC
Levels Gained
GP +/-
100
100
Downtime +/-
10.0
10.0
Location Played
Unterholzen in Calimshan
Unterholzen in Calimshan
DM Name
Jannis D
Jannis D
DM DCI Number
Jadi 33518
Jadi 33518
Notes
**Consumables:** - 2 potions of healing + Potion of Fire Breath + Potion of Cold resistance + Spell scroll bestow curse **Remaining Consumable:** + 3 Potions of Healing + Potion of Fire Breath + Potion of Cold resistance + Scroll of bless + Scroll of Protection from Energy + Spell scroll bestow curse
**Consumables:** - 2 potions of healing + Potion of Fire Breath + Potion of Cold resistance + Spell scroll bestow curse **Remaining Consumable:** + 3 Potions of Healing + Potion of Fire Breath + Potion of Cold resistance + Scroll of bless + Scroll of Protection from Energy + Spell scroll bestow curse
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Longsword +1 | Uncommon | Unterholzen in Calimshan | true | ||
Half Plate Armor of Fungal Spores | Uncommon | Unterholzen in Calimshan | true | ||
Medium armor, uncommon 40 lb. AC 15 + Dex (max 2) While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself. Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can't be used again until the next dawn. The wearer has Disadvantage on Dexterity (Stealth) checks. Quirk: Metamorphic The item periodically alters its appearance in slight ways. You have no control over these minor alterations, which have no effect on the item's use. History: Strange magic has been dripping into this armor, giving it the appearance to be a living entity rather than a mere object of protection. The golden and silvery mushrooms seem to spread and recede all over the armor. | |||||
Wand of Conducting | Common | Unterholzen in Calimshan | true | ||
Wand, common 1 lb. This wand has 3 charges. While holding it, you can take a Magic action to expend 1 charge and create orchestral music by waving it around. The music can be heard out to 120 feet and ends when you stop waving the wand. Regaining Charges: The wand regains all expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, a sad tuba sound plays as the wand crumbles into dust and is destroyed. Minor Property: Unbreakable The item can't be broken. Special means must be used to destroy it. |