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Adventure Title
DDHC-KGV-08 Vidorant's Vault
Session
1
Date Played
2024-11-16 14:00:00 UTC
Levels Gained
1
GP +/-
4480
Downtime +/-
10.0
Location Played
Vidorants Vault
DM Name
Echo
DM DCI Number
Notes
**Consumables:** - Potion of healing + 26 vials of acid + 1 potion of animal friendship + 2 potions of greater healing + 1 potions of fire resistance + 1 potions of poison resistance + 1 potion of water breathing

Magic Items

Name Rarity Location Table Result Counts?
Battleaxe +1 Uncommon Vidorants Vault true
Weapon (battleaxe), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon.
Gloves Of Thievery Uncommon Vidorants Vault true
Wondrous item, uncommon These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.
Ring of Evasion Rare Vidorants Vault true
Ring, rare (requires attunement) This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
Wraps of unarmed Power +2 Rare For the Golden Vault true
Wondrous Item, Rare While wearing these wraps, you have a +2 bonus to attack rolls and damage rolls made with your Unarmed Strikes. Those strikes deal your choice of Force damage or their normal damage type.
Scale Mail +1 Rare Vidorants Vault true
Armor (medium), rare You have a +1 bonus to AC while wearing this armor.
Shortsword +1 Uncommon Vidorants Vault true
Weapon (shortsword), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon.