Thar

Season:
Forgotten Realms
Race:
Human
Class:
Wizard 1
Background:
Spellfire Initiate
Lifestyle:
Poor
Current Level:
10
Total GP:
3205
Total Downtime:
74
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
26
Magic Item Limit:
3
Ersatz Eye,
Helm of Underwater Action,
Pearl of Power,
Hat of Wizardry,
Mask of the Beast,
Arcane Grimoire +1,
Stone of Good Luck (Luckstone),
Driftglobe,
Boots of Striding and Springing,
Arcane Grimoire +2,
+1 Chain mail,
Goggles of Night,
Stone of Good Luck,
Boots of Striding and Springing,
Armor of Vulnerability (slashing),
Ring of Protection,
Ring of Spell Storing,
Horn Of Valhalla (Silver),
Half Plate Armor +1,
Wand of Fireballs,
Astromancy Archive,
Enduring Spellbook,
Adventurer's Ring,
Hat of Vermin "piper's Hat",
Cloak of Displacement,
Amulet of Health

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2023-06-15 19:00 DDAL 10-00 Ice Road Trackers 1 1 120 10 Ersatz Eye, Boots of False Tracks, Smoldering Armor, Unbreakable Arrow Show

Consumables:
- Oil of Slipperiness
- Potion of Poison Resistance

Mundane Items bought:
Winter cloths for 5 GP (substracted from GP above)

Level up:
Arcane Tradition: School of Evocation

Features:
Evocation Savant
Sculpt Spells

Spells:
1st level: Chromatic Orb, False Life

2023-06-13 08:00 Character Creation 10 Show

Thar
Race: Human
Subrace: Variant Human
Background: Urchin
Class: Wizard

Abilities:
Method: Pointbuy: 8,15,14,15,10,8
STR: 8
DEX: 16 (+1)
CON: 14
INT: 16 (+1)
WIS: 10
CHA: 8

Feats:
Lucky (Variant Human)
Magic Initiate (Forgotten Realms Background): Wizard

Skill Proficiencies:
Perception (Variant Human)
Arcana (Wizard)
Investigation (Wizard)
Sleight of Hand (Urchin)
Stealth (Urchin)

Tool Proficiencies:
Disguise Kit (Urchin)
Thief's Tools (Urchin)

Spells:
Cantrips:
Chill Touch, Fire Bolt, Toll the Dead (Wizard)
Light, Mage Hand (Magic Initiate)

1st Level:
Burning Hands, Detect Magic, Find Familiar, Magic Missile, Shield, Sleep (Wizard)
Mage Armor (Magic Initiate)

Features:
City Secrets (Urchin)
Arcane Recovery (Wizard)
Ritual Casting (Wizard)

Equipment:
Arcane Focus, Small Knife, Map of Waterdeep, Belt Pounch, Dagger, Spell Book, Cloths, Explorers Pack

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2023-06-15 19:00 DDAL 10-00 Ice Road Trackers 1 10 Show

Consumables:
- Oil of Slipperiness
- Potion of Poison Resistance

Mundane Items bought:
Winter cloths for 5 GP (substracted from GP above)

Level up:
Arcane Tradition: School of Evocation

Features:
Evocation Savant
Sculpt Spells

Spells:
1st level: Chromatic Orb, False Life

2023-06-13 08:00 Character Creation Show

Thar
Race: Human
Subrace: Variant Human
Background: Urchin
Class: Wizard

Abilities:
Method: Pointbuy: 8,15,14,15,10,8
STR: 8
DEX: 16 (+1)
CON: 14
INT: 16 (+1)
WIS: 10
CHA: 8

Feats:
Lucky (Variant Human)
Magic Initiate (Forgotten Realms Background): Wizard

Skill Proficiencies:
Perception (Variant Human)
Arcana (Wizard)
Investigation (Wizard)
Sleight of Hand (Urchin)
Stealth (Urchin)

Tool Proficiencies:
Disguise Kit (Urchin)
Thief's Tools (Urchin)

Spells:
Cantrips:
Chill Touch, Fire Bolt, Toll the Dead (Wizard)
Light, Mage Hand (Magic Initiate)

1st Level:
Burning Hands, Detect Magic, Find Familiar, Magic Missile, Shield, Sleep (Wizard)
Mage Armor (Magic Initiate)

Features:
City Secrets (Urchin)
Arcane Recovery (Wizard)
Ritual Casting (Wizard)

Equipment:
Arcane Focus, Small Knife, Map of Waterdeep, Belt Pounch, Dagger, Spell Book, Cloths, Explorers Pack

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2023-06-15 19:00 DDAL 10-00 Ice Road Trackers 1 120 10 Ersatz Eye, Boots of False Tracks, Smoldering Armor, Unbreakable Arrow Show

Consumables:
- Oil of Slipperiness
- Potion of Poison Resistance

Mundane Items bought:
Winter cloths for 5 GP (substracted from GP above)

Level up:
Arcane Tradition: School of Evocation

Features:
Evocation Savant
Sculpt Spells

Spells:
1st level: Chromatic Orb, False Life

2023-06-13 08:00 Character Creation 10 Show

Thar
Race: Human
Subrace: Variant Human
Background: Urchin
Class: Wizard

Abilities:
Method: Pointbuy: 8,15,14,15,10,8
STR: 8
DEX: 16 (+1)
CON: 14
INT: 16 (+1)
WIS: 10
CHA: 8

Feats:
Lucky (Variant Human)
Magic Initiate (Forgotten Realms Background): Wizard

Skill Proficiencies:
Perception (Variant Human)
Arcana (Wizard)
Investigation (Wizard)
Sleight of Hand (Urchin)
Stealth (Urchin)

Tool Proficiencies:
Disguise Kit (Urchin)
Thief's Tools (Urchin)

Spells:
Cantrips:
Chill Touch, Fire Bolt, Toll the Dead (Wizard)
Light, Mage Hand (Magic Initiate)

1st Level:
Burning Hands, Detect Magic, Find Familiar, Magic Missile, Shield, Sleep (Wizard)
Mage Armor (Magic Initiate)

Features:
City Secrets (Urchin)
Arcane Recovery (Wizard)
Ritual Casting (Wizard)

Equipment:
Arcane Focus, Small Knife, Map of Waterdeep, Belt Pounch, Dagger, Spell Book, Cloths, Explorers Pack