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Adventure Title
Keys from the Golden Vault - 5 - Tockworth's Clockworks
Keys from the Golden Vault - 5 - Tockworth's Clockworks
Session
1
1
Date Played
2024-02-17 19:00:00 UTC
2024-02-17 19:00:00 UTC
Levels Gained
1
1
GP +/-
1032
1032
Downtime +/-
10.0
10.0
Location Played
Little Lockford (Underdark)
Little Lockford (Underdark)
DM Name
TimoL
TimoL
DM DCI Number
Notes
**Consumables** + 10 potions of healing + A packet of dust of disappearance + two flasks of alchemist's fire + Potion of Hill Giant Strength + Spell Scroll of Magic Weapon + 6 Healers Kits Ehrenbürger der Swirfneblin-Stadt Little Lockford
**Consumables** + 10 potions of healing + A packet of dust of disappearance + two flasks of alchemist's fire + Potion of Hill Giant Strength + Spell Scroll of Magic Weapon + 6 Healers Kits Ehrenbürger der Swirfneblin-Stadt Little Lockford
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Stone of Good Luck (Luckstone) | Uncommon | Little Lockford (Underdark) | true | ||
Wondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. | |||||
Driftglobe | Uncommon | Little Lockford (Underdark) | true | ||
Wondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. | |||||
Boots of Striding and Springing | Uncommon | Little Lockford (Underdark) | true | ||
Wondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. | |||||
Arcane Grimoire +2 | Rare | Bonus Magic Item for Keys from the Golden Vault adventure | true | ||
Wondrous item, uncommon (requires attunement by a wizard) While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your wizard spells. You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. |