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Adventure Title
DDHC-TYP-4 - White Plume Mountain
Session
2
Date Played
2024-09-07 13:00:00 UTC
Levels Gained
1
GP +/-
14357
Downtime +/-
10.0
Location Played
White Plume Mountain
DM Name
Echo
DM DCI Number
Notes
**Consumables:** + Potion of Flying + Potion of Mind Reading + Spell scroll of fear + Spell scroll of hold person + Scroll of protection (fiends) Further rewards for returning weapons: 1. First Weapon Returned: choose five rare consumables (following normal rules for the number of pieces of magical ammunition) 2. Second Weapon Returned: choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. Selected: **** **Consumables:** + 2 Potions of heroism + 2 Potions of invulnerability + Potion of fire giant strength ****bracers of defense **** Blessing of Protection. **Remaining Consumables:** + 4 Potion of healing + 4 Potions of greater healing + 3 potions of superior healing + Potion of Growth + 2 Potions of heroism + 2 Potions of invulnerability + Potion of fire giant strength + Potion of hill giant strength + Potion of Flying + Potion of Mind Reading + Keoghtom's Ointment (3 doses) + Dust of Dryness + Spell scroll: Charm Person + Spell scroll: Invisibility + Spell scroll: Hold person + Spell scroll: Dispel magic + Spell scroll: Banishment + Scroll of Air Bubble + Spell Scroll: Find Familiar + Spell Scroll: Goodberry + Spell scroll of fear + Spell scroll of hold person + Scroll of protection (fiends) + 3 Bullets +1 + 5 Alchemist's fire

Magic Items

Name Rarity Location Table Result Counts?
Chainmail +1 Rare White Plume Mountain true
Goggles of Night Uncommon White Plume Mountain true
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.
Stone of Good Luck Uncommon White Plume Mountain true
Wondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Ring of Spell Storing Rare White Plume Mountain true
Ring, rare (requires attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM. (2x Mirror Image) Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
Bracers of defense Rare White Plume Mountain true
Wondrous item, rare (requires attunement) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Blessing of Protection Rare White Plume Mountain true