Adventure Logsheet
Race: Variant Human Ability Scores (Point Buy 27): STR: 13 DEX: 9 CON: 14 INT: 16 (incl. +1) WIS: 8 CHA: 14 (incl. +1) ... Languages: Common, Elvish Skill: Athletics Feat: Lucky Class: Artificer Tools: Thieves’ tools, tinker’s tools, Jeweler's tools Skills: Arcana, Investigation ... Starting Equipment: two Maces, a light crossbow and 20 bolts, a scale mail, thieves’ tools and a dungeoneer’s pack consiting of: a Backpack, a Crowbar, a Hammer, 10 pitons, 10 torches, a Tinderbox, 10 days of Rations, a Waterskin and 50 feet of Hempen rope Background: Waterdhavian Noble Skill Proficiencies: History, Persuasion Tool Proficiency: Dragon Chess Languages: Dwarvish Feat: Tough ... Equipment: A set of fine clothes, a signet ring, a scroll of pedigree, a skin of fine wine, and a purse containing 20gp
*** DM ENTRY ***
5h DM Reward (11B - T1 Adventure Award 1/3): 250 GP & Googles of Night
*** DM ENTRY ***
5h DM Reward (11B - T1 Adventure Award 2/3): 250 GP & Wand of Magic Missiles
Adventure Logsheet
*** PURCHASE ENTRY ***
Gold: +500 from DM Rewards ... Sold for half price: chain mail (25 gp) 2 maces (5 gp) light crossbow (12,5 gp) hempen rope (0,5 gp) ... Bought for full price: breastplate: 400 gp shield: 10 gp tinker's tools: 50 gp jeweler's tools: 25 gp silk rope: 10 gp
Consumables: Scroll of Comprehend Languages, Scroll of Protection against Evil & Good
Gold: + 79 Bought: Alchemist Supplies (50 gp)
Adventure Logsheet
Gold: +165 Spent: 17 GP for drinks, casino games etc. Bought: Potion of Healing (50 gp)
(1/1) Uncommon+: Wand of Magic Missiles ... (1/5) Common: Cloak of Billowing ... (3/5) Consumables: Potion of Healing Scroll of Comprehend Languages Scroll of Protection against Evil & Good ... Stored: Uncommon: Goggles of Night, Pipes of the Sewers, All Purpose Tool +1, Rapier +1