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Adventure Title
EB-DC-WBE-06 Friend of Fey?
Session
Date Played
2025-10-19 20:37:00 UTC
Levels Gained
1
GP +/-
280
Downtime +/-
10.0
Location Played
roll20
DM Name
Jannis
DM DCI Number
33518
Notes
***Consumables:*** Potion of Growth, Potion of Fire Breath ... ***Story Award:*** Haggling with a Hag You decided to pay a hag for information with one day of luck. During the next adventure, you will have one day with disadvantage on everything. You do not know which day it will be...

Magic Items

Name Rarity Location Table Result Counts?
Instrument of Illusions (Flute) Common true
***Instrument of Illusions (Flute)*** *Wondrous item, common* While you are playing this musical instrument, you can take a Magic action to create harmless, illusory visual effects within a 5-foot Emanation originating from the instrument. If you are a Bard, the size of the Emanation increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing. ***Minor Property: Beacon*** You can take a Bonus Action to cause the item to shed Bright Light in a 10-foot radius and Dim Light for an additional 10 feet, or to extinguish the light. ***Lore:*** A Satyr's instrument is just about the one and only thing it cannot easily part with. To be given such an item is a sign of great honour and respect, but finding one laying on the ground usually means something bad has happened to the Satyr... - or that the heavy drinking from last night's party lead to them dropping it while stumbling through the woods.
Pumpkin Seeds (Bag of Beans) Rare true
***Pumpkin Seeds (Bag of Beans)*** *Wondrous item, rare* This heavy cloth bag contains 6 (3d4) dry beans when found. The bag weighs half a pound regardless of how many beans it contains and becomes a nonmagical item when it no longer contains any beans. If you dump one or more beans out of the bag, they explode in a 10-foot-radius Sphere centered on them. All the dumped beans are destroyed in the explosion, and each creature in the Sphere, including you, makes a DC 15 Dexterity saving throw, taking 5d4 Force damage on a failed save or half as much damage on a successful one. If you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean disappears as it produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table or determine it randomly. Whenever a bag of beans is found, it possesses six beans unless otherwise specified. Specific effects that need modification for D&D Adventurers League play are as follows: • 01: The toadstools lose their effects at the end of the current session of play. • 71-80: The potions and poison become nonmagical at the end of the current session of play. • 81-90: A character may only benefit from one ability score improvement from a bag of beans. • 91-99: Items cannot be obtained from the mummy lord. • 00: Any choice the DM makes should not extend play of the session beyond what is agreed to by the players and/or organizer. ***Quirk: Blissful*** You feel fortunate and optimistic about what the future holds. Butterflies and other harmless creatures might frolic in the item's presence. Lore: The plants and animals growing and living in the Feywild or those wich hail from there are often strange and quite magical themselves. Folklore and tales speak of this strange magic and how it solves -or causes- problems for the mortals who encounter it. So whatever "gift" one may receive from the fey, even a bouquet of flowers should be handled with caution.