Adventure Logsheet
Race: Lizardfolk Ability Scores (Point Buy 27): STR: 10 DEX: 16 (incl. +1) CON: 12 (incl. +1) INT: 8 WIS: 12 CHA: 16 (incl. +1) ... Humanoid, Speed 30 ft., Bite, Hungry Jaws, Hold Breath, Natural Armor, Nature's Intuiton (Perception, Stealth, Lute), Languages: Common, Draconic Class: Bard Tool Proficiencies: Lute, Bagpipes, Viol Skills: Acrobatics, Deception, Persuasion ... Starting Equipment: leather armor, a rapier, a dagger, bagpipes, and an entertainer's pack (Backpack, Bedroll, 2 costumes, 5 candles, 5 rations, a waterskin, a disguise kit) Background: Witchlight Hand Skill Proficiencies: Performance, Slight of Hand Tool Proficiency: disguise kit Language: Sylvan Feat: Magic Initiate (Sorcerer: Green-Flame Blade, Fire Bolt und Shield) ... Equipment: a lute, a deck of cards, a costume, one trinket (A tooth from an unknown beast), and a pouch containing 8 gp
Consumables: Potion of Healing, Scroll of Revivify
Consumables: Scroll of Comprehend Languages, Scroll of Protection from Evil and Good, Potion of Healing
Consumables: Potion of Healing, Elixir of Health Used: Potion of Healing (on Rasna)
(1/1) Uncommon+: Mask of the Beast ... (0/5) Common : ... (5/5) Consumables: 2x Potion of Healing 1x Elixir of Health Scroll of Revivify Scroll of Comprehend Languages ... Stored: Scrolls: Protection from Evil and Good