Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Potion of Flying
uncommon
DDHC-TYP White Plume Mountain
Show
longsword +1
uncommon
DDHC-TYP Dead in Thay
Show
battleaxe +1
uncommon
DDHC-TYP Dead in Thay
Show
greatsword +1
uncommon
DDHC-TYP Dead in Thay
Show
Potion of Mind Reading
uncommon
DDHC-TYP White Plume Mountain
Show
Tan Bag of Tricks
uncommon
Trade Log
Show
Stone of Good Luck
uncommon
DDHC-TYP White Plume Mountain
Show
Circlet of Blasting
uncommon
DDHC-DIA Baldur's Gate: Descent into Avernus
Trade Log
Show
Exemption (Harmonious Ring of Free Action)
rare
WBW-DC-MOM-02 One Chance
WBW-DC-MOM-02 One Chance
Show
Ring of Spell Storing
rare
DDHC-TYP-WPM
DDHC-TYP White Plume Mountain
Show
Notes:
(mirror image x2)
Potion of Healing (Greater)
rare
DDHC-TYP White Plume Mountain
Show
Galder's Bubble Pipe
rare
DDAL00-06 Lost Laboratory of Kwalish
DDAL00-06 Lost Laboratory of Kwalish
Show
Notes:
This finely carved pipe blows odorless bubbles instead of smoke when used. The pipe has 3 charges, and it regains all spent charges daily at dawn. While you hold the pipe, you can expend charges to gain access to the following properties:
You can cast Fog Cloud as an action (1 charge).
You can cast Misty Step as a bonus action (2 charges).
You can summon a steam mephit as an action (3 charges). The mephit is friendly to you, obeys your verbal commands, and acts on its own turn in the initiative order. It disappears in a harmless puff of steam after 1 minute or if it ends its turn more than 60 feet from the pipe.
Folding Boat
rare
DDAL00-06 Lost Laboratory of Kwalish
DDAL00-06 Lost Laboratory of Kwalish
Show
Notes:
This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it.
One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably.
The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably.
When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat.
The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can't fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so.
Bag of Tricks (Tan)
rare
DDAL00-06 Lost Laboratory of Kwalish
DDAL00-06 Lost Laboratory of Kwalish
Show
Notes:
This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.
You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monsters Listing for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points.
The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.
d8 Creature
1 Jackal
2 Ape
3 Baboon
4 Axe beak
5 Black bear
6 Giant weasel
7 Giant hyena
8 Tiger
Elixir of Health
rare
DDAL00-06 Lost Laboratory of Kwalish
Show
Scroll of Animate Dead
rare
DDAL00-06 Lost Laboratory of Kwalish
Show
Ring of Free Action *Guardian
rare
WBW-DC-AO-TCFC01 Nighty-Night, Wakey-Wakey
Trade Log
Show
Leather +1 (shark skin and chitin)
rare
DDHC-TYP Dead in Thay
DDHC-TYP Dead in Thay
Show
Dagger of Venom
rare
DDHC-TYP Dead in Thay
DDHC-TYP Dead in Thay
Show
Wand of Binding
rare
DHC-TYP Dead in Thay
DDHC-TYP Dead in Thay
Show
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Potion of Flying | uncommon | DDHC-TYP White Plume Mountain | Show | |||
longsword +1 | uncommon | DDHC-TYP Dead in Thay | Show | |||
battleaxe +1 | uncommon | DDHC-TYP Dead in Thay | Show | |||
greatsword +1 | uncommon | DDHC-TYP Dead in Thay | Show | |||
Potion of Mind Reading | uncommon | DDHC-TYP White Plume Mountain | Show | |||
Tan Bag of Tricks | uncommon | Trade Log | Show | |||
Stone of Good Luck | uncommon | DDHC-TYP White Plume Mountain | Show | |||
Circlet of Blasting | uncommon | DDHC-DIA Baldur's Gate: Descent into Avernus | Trade Log | Show | ||
Exemption (Harmonious Ring of Free Action) | rare | WBW-DC-MOM-02 One Chance | WBW-DC-MOM-02 One Chance | Show | ||
Ring of Spell Storing | rare | DDHC-TYP-WPM | DDHC-TYP White Plume Mountain | Show | ||
Notes:
(mirror image x2) |
||||||
Potion of Healing (Greater) | rare | DDHC-TYP White Plume Mountain | Show | |||
Galder's Bubble Pipe | rare | DDAL00-06 Lost Laboratory of Kwalish | DDAL00-06 Lost Laboratory of Kwalish | Show | ||
Notes:
This finely carved pipe blows odorless bubbles instead of smoke when used. The pipe has 3 charges, and it regains all spent charges daily at dawn. While you hold the pipe, you can expend charges to gain access to the following properties: You can cast Fog Cloud as an action (1 charge). |
||||||
Folding Boat | rare | DDAL00-06 Lost Laboratory of Kwalish | DDAL00-06 Lost Laboratory of Kwalish | Show | ||
Notes:
This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it. One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably. The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably. When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat. The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can't fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so. |
||||||
Bag of Tricks (Tan) | rare | DDAL00-06 Lost Laboratory of Kwalish | DDAL00-06 Lost Laboratory of Kwalish | Show | ||
Notes:
This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monsters Listing for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points. The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature. Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn. d8 Creature |
||||||
Elixir of Health | rare | DDAL00-06 Lost Laboratory of Kwalish | Show | |||
Scroll of Animate Dead | rare | DDAL00-06 Lost Laboratory of Kwalish | Show | |||
Ring of Free Action *Guardian | rare | WBW-DC-AO-TCFC01 Nighty-Night, Wakey-Wakey | Trade Log | Show | ||
Leather +1 (shark skin and chitin) | rare | DDHC-TYP Dead in Thay | DDHC-TYP Dead in Thay | Show | ||
Dagger of Venom | rare | DDHC-TYP Dead in Thay | DDHC-TYP Dead in Thay | Show | ||
Wand of Binding | rare | DHC-TYP Dead in Thay | DDHC-TYP Dead in Thay | Show |