Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Fulminating Treatise
common
DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express)
DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express)
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Notes:
Wondrous item, rare (requires attunement by a wizard)
This thick, scorched spellbook reeks of smoke and ozone, and sparks of energy crackles along the edges of its pages. When found, the book contains the following spells: Contingency, Fireball, Gust of Wind, Leomund's Tiny Hut, Magic Missile, Thunderwave, and Wall of Force. It functions as a spellbook for you.
While you are holding the book, you can use it as a spellcasting focus for your wizard spells.
The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the evocation school.
When one creature you can see takes damage from an evocation spell you cast, you can use your reaction and expend 1 charge to deal an extra 2d6 force damage to the creature and knock the creature prone if it is Large or smaller.
Wand of Smiles w/Beacon
common
WBW-DC-PHP-PHAN-02 Once Upon a Time
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Notes:
This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a Humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw or be forced to smile for 1 minute.
The wand regains all expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand transforms into a wand of scowls.
This wand takes the form of a toy sword. In addition, this wand has the Beacon property. A bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.
Spell Scroll of Fear
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
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Spell Scroll of Hold Person
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
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Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Fulminating Treatise | common | DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) | DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) | Show | ||
Notes:
Wondrous item, rare (requires attunement by a wizard) This thick, scorched spellbook reeks of smoke and ozone, and sparks of energy crackles along the edges of its pages. When found, the book contains the following spells: Contingency, Fireball, Gust of Wind, Leomund's Tiny Hut, Magic Missile, Thunderwave, and Wall of Force. It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the evocation school. |
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Wand of Smiles w/Beacon | common | WBW-DC-PHP-PHAN-02 Once Upon a Time | Show | |||
Notes:
This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a Humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw or be forced to smile for 1 minute. |
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Spell Scroll of Fear | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Spell Scroll of Hold Person | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show |