Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Clockwork Amulet common Trade Log Show
Charlatan's Die common Trade Log Show
Potion of Healing common DC-PoA-TDG01-03 The Wendigo Show
Chest of Preserving “Chest of Ryboslav” common DC-PoA-TDG01-09 Wyrm Walkers Show
Notes:

“The metallic chest is made from a mixture of precious metals and chardalyn and is intricately designed with goldish patterns.”

Spell Scroll of Mind Spike common DC-PoA-TDG01-09 Wyrm Walkers Show
Potion of Healing common DC-POA-TDG02 Blood Hunters Show
Potion of Healing common DC-PoA-TDG01-10 Endgame of the Elder Evil Show
Illuminator’s Tattoo (Windcrester Tattoo) common DC-PoA-TDG01-10 Endgame of the Elder Evil Show
Notes:

This star pattern tattoo and needle acts as a ward against supernatural threats .

Scroll of Identify common Downtime Spell Scribing Stuff Show
Four +3 Arrows common CCC-BMG-MOON12-2 A Gift from the Queen Show
Scroll of Comprehend Languages common Downtime Spell Scribing Stuff Show
Scroll of Alarm common Downtime Spell Scribing Stuff Show
Scroll of Phantom Steed common Downtime Spell Scribing Stuff Show
Scroll of Leomund's Tiny Hut common Downtime Spell Scribing Stuff Show
Scroll of Dispel Magic common Downtime Spell Scribing Stuff Show
Staff of Birdcalls (Temperate) common WBW-DC-Death-01 In Defence of Dairy Show
Staff of Charming common DDAL09-11: Losing Fai DDAL09-11: Losing Fai Show
Notes:

While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff.

If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.

The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.

Boots of False Tracks common DC-PoA-TDG01-06 Dale Ranger Show
Notes:

“Dale Ranger Boots.”

Potion of watchful rest common DC-PoA-TDG01-05 Curse of Slaad Show
Wand of Pyrotechnic common DC-PoA-TDG01-05 Curse of Slaad Show

Unlocked Magic Items