Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Spell Scroll Fly
common
Downtime Scroll Scribing
Show
Spell Scroll (Haste)
common
WBW-DC-DMMC-01 The Solitude of Solace
Show
Spell Scroll of Bless
common
DC-PoA-TDG01-04 Despair in the Family
Show
Spell Scroll of Conjure Minor Elemental
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Spell Scroll of Dispel Magic
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Spell Scroll of Fear
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Spell Scroll of Hold Person
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Spell Scroll of Magic Missile
common
DC-PoA-TDG01-07 Rage of the Rime
Show
Spell Scroll of Magic Mouth
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Spell Scroll of Mind Spike
common
DC-PoA-TDG01-09 Wyrm Walkers
Show
Spell Scroll of Snilloc’s Snowball Swarm
uncommon
WBW-DC-Death-01 In Defence of Dairy
Show
Staff of Birdcalls (Temperate)
common
WBW-DC-Death-01 In Defence of Dairy
Show
Staff of Charming
common
DDAL09-11: Losing Fai
DDAL09-11: Losing Fai
Show
Notes:
While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff.
If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.
The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
Staff of Power w/beacon minor property
very_rare
WBW-DC-PHP-FROST-02 A Spark from the Ashes
Trade Log
Show
Notes:
Dreamweaver. This metallic, amber gem-encrested staff has primordial script written on it, "from the ashes, rise again". veacon minor property.
Stone of Good Luck (Luckstone)
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Talking Doll ("Once Was Solace", Sentinel Minor Property)
common
WBW-DC-DMMC-01 The Solitude of Solace
Show
Notes:
This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of yourself to sustain Jhun’s Solace, the doll speaks with that voice. If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, but perhaps there is still a smidgen of Loluk left, if you can find it.
While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.
Sentinel. The eyes of the doll glow faintly when an aberration is within 120 feet of it.
Tome of Clear Thought
very_rare
DDHC-MORD-02 The Lich-Queens Begotten
Trade Log
Show
Notes:
original owner Terrin
Walloping ammunition (sling bullets 5)
common
DC-PoA-TDG01-07 Rage of the Rime
Show
Wand of Magic Missiles
uncommon
DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express)
Show
Notes:
Wand, uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Wand of Pyrotechnic
common
DC-PoA-TDG01-05 Curse of Slaad
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Spell Scroll Fly | common | Downtime Scroll Scribing | Show | |||
Spell Scroll (Haste) | common | WBW-DC-DMMC-01 The Solitude of Solace | Show | |||
Spell Scroll of Bless | common | DC-PoA-TDG01-04 Despair in the Family | Show | |||
Spell Scroll of Conjure Minor Elemental | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Spell Scroll of Dispel Magic | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Spell Scroll of Fear | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Spell Scroll of Hold Person | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Spell Scroll of Magic Missile | common | DC-PoA-TDG01-07 Rage of the Rime | Show | |||
Spell Scroll of Magic Mouth | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Spell Scroll of Mind Spike | common | DC-PoA-TDG01-09 Wyrm Walkers | Show | |||
Spell Scroll of Snilloc’s Snowball Swarm | uncommon | WBW-DC-Death-01 In Defence of Dairy | Show | |||
Staff of Birdcalls (Temperate) | common | WBW-DC-Death-01 In Defence of Dairy | Show | |||
Staff of Charming | common | DDAL09-11: Losing Fai | DDAL09-11: Losing Fai | Show | ||
Notes:
While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff. If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff. |
||||||
Staff of Power w/beacon minor property | very_rare | WBW-DC-PHP-FROST-02 A Spark from the Ashes | Trade Log | Show | ||
Notes:
Dreamweaver. This metallic, amber gem-encrested staff has primordial script written on it, "from the ashes, rise again". veacon minor property. |
||||||
Stone of Good Luck (Luckstone) | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Talking Doll ("Once Was Solace", Sentinel Minor Property) | common | WBW-DC-DMMC-01 The Solitude of Solace | Show | |||
Notes:
This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of yourself to sustain Jhun’s Solace, the doll speaks with that voice. If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, but perhaps there is still a smidgen of Loluk left, if you can find it. While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. Sentinel. The eyes of the doll glow faintly when an aberration is within 120 feet of it. |
||||||
Tome of Clear Thought | very_rare | DDHC-MORD-02 The Lich-Queens Begotten | Trade Log | Show | ||
Notes:
original owner Terrin |
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Walloping ammunition (sling bullets 5) | common | DC-PoA-TDG01-07 Rage of the Rime | Show | |||
Wand of Magic Missiles | uncommon | DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) | Show | |||
Notes:
Wand, uncommon The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
||||||
Wand of Pyrotechnic | common | DC-PoA-TDG01-05 Curse of Slaad | Show |