Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
wand of paralysis rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
ring of fire resistance rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
necklace of fireball (5) rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
2 longsword rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
arrow catching shield rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
+1 shield rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
plate of vulnerability rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
+1 battleaxe rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
scroll of protection vs elementals rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
scroll 3rd level cure wounds rare DDHC-TYP Against the Giants: The Glacial Rift of the Frost Giant Jarl Show
Periapt of Wound Closure uncommon Trade Log Show
Boots of Springing and Striding uncommon Trade Log Show
Potion of Poison uncommon DDAL09-11 Losing Fai Show
Potion of Mind Reading uncommon CCC-GHC-BK-03-05 Duskwood Wild Magic Pool Show
Giant sized +1 Battleaxe (3d8) uncommon DDHC-TYP Against the Giants - Steading of the Hill Giant Chief DDHC-TYP Against the Giants - Steading of the Hill Giant Chief Show
+1 shield uncommon DDHC-TYP Against the Giants - Steading of the Hill Giant Chief Show
Scroll - Gaseous Form uncommon CCC-ODFC01-01 Hammer and Anvil Show
Instruments of the Bards uncommon DDAL09-16 Honors Unforeseen Show
Notes:

An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells: fly, invisibility, levitate, protection from evil and good, entangle, faerie fire, shillelagh, speak with animals. Once the instrument has been used to cast a spell it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell had a somatic or material component. This item is found in the Dungeon Master’s Guide.

javelin of lightning uncommon DDHC-TYP Against the Giants - Steading of the Hill Giant Chief Show
Dust of Dryness uncommon CCC-UK-1 Call of the Elvenflow Show

Unlocked Magic Items