Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
potion of healing (superior)
common
DDAL05-15 Reclamation
Show
Scroll of Greater Restoration
common
DDAL-DRW04 Foreign Affairs (part I)
Show
Potion of Greater Healing
common
CCC-MIND01-02 MIND TRIP (T3)
Show
Ring of regeneration
common
CCC-MIND01-02 MIND TRIP (T3)
Show
Potion of Speed
very_rare
DDAL-DRW-15 Frozen Whispers
Show
Spell Scroll (Sunburst) - DC18 Lvl8
very_rare
DDAL-DRW-15 Frozen Whispers
Show
Robe of Eyes **Sentinel**
common
DDEX1-14 Escape from Phlan
Trade Log
Show
Notes:
Sentinel. The eyelike patterns embroidered upon this dark blue robe glow faintly when within 100 feet of a source of strong elemental power, such as a gate to an elemental plane or a formidable elemental creature.
Portable Hole
common
DDAL-DRW-17 Expedition to the Supreme Forge
DDAL-DRW-17 Expedition to the Supreme Forge
Show
Notes:
The portable hole is embroidered with the unholy words of the Tenebrous Creed in different languages. Harmless black flames surround it while it’s open.
This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.
You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.
You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.
If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.
Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate is one-way only and can’t be reopened.
Scroll of Grasping Vine
rare
ALMOG-03-TALES03-01: Claws of Fury
Show
Scroll of Enhance Ability
rare
ALMOG-03-TALES03-01: Claws of Fury
Show
Antitoxin
common
ALMOG-03-TALES03-01: Claws of Fury
Show
Scroll of Supreme Healing
very_rare
ALMOG-03-TALES03-01: Claws of Fury
Show
Ring of Spell Storing
rare
Trade Log
Show
Tome of Leadership & Influence
common
CCC-TRI-15 YUL1-4 The Dark of the Hive
Trade Log
Show
Instrument of the Bards (Cli Lyre)
common
DDHC00-GSM Ch.8 Styes
Trade Log
Show
Potion of Superior Healing
very_rare
DDAL05-08-Durlag's Tower
Show
Potion of Frost Giant Strength
very_rare
DDAL05-08-Durlag's Tower
Show
Potion of Invulnerability
very_rare
DDAL05-08-Durlag's Tower
Show
Potion of Speed
rare
DDAL05-08-Durlag's Tower
Show
Scroll of Greater Invisibility
rare
DDAL05-08-Durlag's Tower
Show
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
potion of healing (superior) | common | DDAL05-15 Reclamation | Show | |||
Scroll of Greater Restoration | common | DDAL-DRW04 Foreign Affairs (part I) | Show | |||
Potion of Greater Healing | common | CCC-MIND01-02 MIND TRIP (T3) | Show | |||
Ring of regeneration | common | CCC-MIND01-02 MIND TRIP (T3) | Show | |||
Potion of Speed | very_rare | DDAL-DRW-15 Frozen Whispers | Show | |||
Spell Scroll (Sunburst) - DC18 Lvl8 | very_rare | DDAL-DRW-15 Frozen Whispers | Show | |||
Robe of Eyes **Sentinel** | common | DDEX1-14 Escape from Phlan | Trade Log | Show | ||
Notes:
Sentinel. The eyelike patterns embroidered upon this dark blue robe glow faintly when within 100 feet of a source of strong elemental power, such as a gate to an elemental plane or a formidable elemental creature. |
||||||
Portable Hole | common | DDAL-DRW-17 Expedition to the Supreme Forge | DDAL-DRW-17 Expedition to the Supreme Forge | Show | ||
Notes:
The portable hole is embroidered with the unholy words of the Tenebrous Creed in different languages. Harmless black flames surround it while it’s open. This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate is one-way only and can’t be reopened. |
||||||
Scroll of Grasping Vine | rare | ALMOG-03-TALES03-01: Claws of Fury | Show | |||
Scroll of Enhance Ability | rare | ALMOG-03-TALES03-01: Claws of Fury | Show | |||
Antitoxin | common | ALMOG-03-TALES03-01: Claws of Fury | Show | |||
Scroll of Supreme Healing | very_rare | ALMOG-03-TALES03-01: Claws of Fury | Show | |||
Ring of Spell Storing | rare | Trade Log | Show | |||
Tome of Leadership & Influence | common | CCC-TRI-15 YUL1-4 The Dark of the Hive | Trade Log | Show | ||
Instrument of the Bards (Cli Lyre) | common | DDHC00-GSM Ch.8 Styes | Trade Log | Show | ||
Potion of Superior Healing | very_rare | DDAL05-08-Durlag's Tower | Show | |||
Potion of Frost Giant Strength | very_rare | DDAL05-08-Durlag's Tower | Show | |||
Potion of Invulnerability | very_rare | DDAL05-08-Durlag's Tower | Show | |||
Potion of Speed | rare | DDAL05-08-Durlag's Tower | Show | |||
Scroll of Greater Invisibility | rare | DDAL05-08-Durlag's Tower | Show |