Show Log Entry

Adventure Title
CCC-TRI-05- Hunt of Malar
Session
1
Date Played
2022-11-19 10:54:00 UTC
Levels Gained
GP +/-
185
Downtime +/-
10.0
Location Played
Roll20
DM Name
Tangy
DM DCI Number
1320827362
Notes
Festive Presence Redux - 10 Candy Corn The Invisible Man-ticore - 10 Candy Corn 4 hours of play - 4 candy corn

Magic Items

Name Rarity Location Table Result Counts?
Scroll of Magic Weapon Uncommon true
Horn of Valhalla (Silver) Rare true
Tarot card set Uncommon CCC-TRI-05- Hunt of Malar true
Once per day, roll 1d4 to find out what your tarot fortune produces. At dawn this product (not the card) vanishes but the character may roll again to reveal their next fortune. DC 1 The Flower - touching this card to a patch of earth or soil, within 5 feet of you, causes one flower of your choice to sprout there. The flower is nonmagical and harmless, and it grows or withers as a normal flower would. DC 2 The Yummy Meal - this card produces your favorite meal, the equivalent of 1 ration. DC 3 The Tea Pot - this card produces a tiny pot of piping tea, the equivalent of one potion of healing. DC 4 The Witch - this card produces a stone and twisted wire pendant. As an action, it gives you advantage on Charisma checks when communicating with humanoids (CR1 or less), for 1 hour.