Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Potion of Healing
common
DDEX2-12 Dark Rites at Fort Dalton
Show
Potion of Psychic Resistance
uncommon
CCC-BMG-36 ELM 2-3 Vestiges of Darkness
Show
Potion of Growth
uncommon
CCC-BMG-36 ELM 2-3 Vestiges of Darkness
Show
Staff of Defence
rare
Trade Log
Show
Scroll of Augury
common
DDEX2-12 Dark Rites at Fort Dalton
Show
Spellwrought Tattoo (Haste)
uncommon
WBW-DC-MOM-02 One Chance
Show
Notes:
Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.
The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table.
Pearl of Power
uncommon
Trade Log
Show
Heward's Handy Spice Pouch
common
PO-BK-1-2 - Trust no one
Show
Notes:
Wondrous item, common
This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Potion of Healing | common | DDEX2-12 Dark Rites at Fort Dalton | Show | |||
Potion of Psychic Resistance | uncommon | CCC-BMG-36 ELM 2-3 Vestiges of Darkness | Show | |||
Potion of Growth | uncommon | CCC-BMG-36 ELM 2-3 Vestiges of Darkness | Show | |||
Staff of Defence | rare | Trade Log | Show | |||
Scroll of Augury | common | DDEX2-12 Dark Rites at Fort Dalton | Show | |||
Spellwrought Tattoo (Haste) | uncommon | WBW-DC-MOM-02 One Chance | Show | |||
Notes:
Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin. The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table. |
||||||
Pearl of Power | uncommon | Trade Log | Show | |||
Heward's Handy Spice Pouch | common | PO-BK-1-2 - Trust no one | Show | |||
Notes:
Wondrous item, common This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn. |