Show Log Entry

Adventure Title
TftYP: White Plume Mountain
Session
Date Played
2024-03-27 18:30:00 UTC
Levels Gained
0
GP +/-
14357
Downtime +/-
10.0
Location Played
Sword Coast in der Nähe von Waterdeep
DM Name
Echo
DM DCI Number
1875234
Notes
Player: (9) - Trix Forespell - Stout Halfling - Divination Wizard 7/Tempest Cleric 2 (Mag Trix nicht) (7) Stephan - Tonk - Half-Orc - Fighter (Battle Master) 7 - none Maluku Seito - Sai - Wood Elf - Kensai 7 - Harpers lvl (10) Gnash Redwood – Waldelf – Assassine – Rouge (4) – Kämpfer (2) – Gloom Stalker Ranger (4) (9) Luna Prime - Shadarkai - Artificer Armorer LvL 9 - Redknife (rank 2) ------------------------------------------------------------------------------------------------------------------------------ Loot: Gold: 600gp + 12.000gp + 10.000sp + 9.000gp + 600 gp + 2.000gp + 1.000gp + 2.000gp + 5.000gp + 3935gp + 10gp + 400ep + 300gp + 1.300gp + 10.000gp + 750gp + 6.000sp + 3.000gp + 1.000ep + 200pp +11.000gp + 5.000gp = 14.357gp pro person ----------------------------------------------------------------------------------------------------------------------------- Consumables: 1x potion of flying + spellscroll of fear + spellscroll of hold person + eine Potion of Mind Reading + drei Spell Scrolls Conjure minor Elementals, Dispel Magic, magic mouth + 1x potion of greater healing + 1x scroll of protection against fiends + 5x rare consumeable = Potion of Invulnerability -4 Potion of Greater Healing ------------------------------------------------------------------------------------------------------------------------------- Equipment: +1 chainmail + 1x goggles of night + 1x stone of good luck +Spellbook:Magic Missile, Shield, Thunderwave, Mirror Image, Web, Dispel Magic, Fear, Haste, Stinking Cloud + 1x boots of striding & springing + 1x ring of protection + 1x ring of spellstoring( 2x mirror image) + Necklace of Prayer beads (Skills: necklace: 3x planar ally, 2 branding smite, 1 bless) + 1x blessing of protection + 🗵Blessing of Protection --------------------------------------------------------------------------------------------------------------------------------------- Legendary Weapons: 1x blackrazor(Legendary Weapon T4 LvL 17) + 1x whelm (Legendary Weapon ab T4 LvL17) + 1x wave (Legendary Weapon ab T4 LvL17) (1 davon kann man sich ab gegebenem Tier aussuchen)

Magic Items

Name Rarity Location Table Result Counts?
Chain Mail +1 Rare true
Chain Mail +1 Armor (heavy), rare You have a +1 bonus to AC while wearing this armor. Chain Mail. Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets. Stealth. The wearer has disadvantage on Dexterity (Stealth) checks. AC: 17 Stealth: Disadvantage Weight: 55 Minimum Strength: 13
Goggles of Night Uncommon true
Goggles of Night Wondrous Item, uncommon While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. Notes: Sense: Darkvision, Detection, Eyewear
Stone of Good Luck Uncommon true
Stone of Good Luck Wondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Boots of Striding and Springing Uncommon true
Your speed while you wear these boots becomes 30 feet, unless your walking speed is higher, and your speed is not reduced if you are encumbered or wearing heavy armor. In addition, whenever you jump, you can jump three times the normal distance.
🗵Ring of Protection Rare true
While you are wearing this ring and are attuned to it, you have a +1 bonus to your Armor Class and saving throws.
1x ring of spellstoring( 2x mirror image) Rare true
Ring of Spell Storing Ring, rare (requires attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 − 1 levels of stored spells chosen by the DM. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can’t hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
Necklace of Prayer Beads Rare true
Necklace of Prayer Beads Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin) This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic. Six types of magic beads exist. The GM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn. d20 Bead of... Spell 1-6 Blessing Bless 7-12 Curing Cure wounds (2nd level) or lesser restoration 13-16 Favor Greater restoration 17-18 Smiting Branding smite 19 Summons Planar ally 20 Wind walking Wind walk Roll der vom DM gewürfelt wurde: (Skills: necklace: 3x planar ally, 2 branding smite, 1 bless) + 1x blessing of protection
🗵Blessing of Protection Rare true
Blessing of Protection You gain a +1 bonus to AC and saving throws