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Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Gauntlets of Ogre Power (att) uncommon LMOP Service Reward Claim Show
Notes:

Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them.

Bag of Holding uncommon CCC-GARY-05 The Shadows of the Trees CCC-GARY-05 The Shadows of the Trees Show
Notes:

(Wondrous Item, Uncommon)

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.||

Maulog's Belt of Fire Giant Strength very_rare CCC-ALMOG-03 TALES03-01 Claws of Fury WBW-DC-MOM-01 One Moment Show
Notes:

Wondrous item, very rare (requires attunement) While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score. This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face.

Dragon Slayer (Greatsword) rare Service Rewards Season 11b WBW-ROOK-1-1 Show
Notes:

Weapon (any sword), rare

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns.

Shield +1 uncommon Getting to 5th Level Level up from Leif Show
Bell Branch rare WBW-DC-PAW-01 - Sick as a dog WBW-DC-PAW-01 - Sick as a dog Show
Notes:

This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it.

The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
* As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.
* As an action, you can expend 1 charge to cast protection from evil and good.

Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. As such, this branch is ideal for games of fetch played in the Padpaw Plains pond.

Talking Doll common WBW-DC-PAW-01 - Sick as a dog WBW-DC-PAW-01 - Sick as a dog Show
Notes:

Requires Attunement

While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, when someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.

Covetous. The item’s bearer becomes obsessed with material wealth. Lord Benedict Puffinsmash likes to gather piles of chew toys to keep for himself, and this doll has been imbued with his hoarding habits.