Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Rod of Absroption common PO-BK-01-07 Beyond the portal PO-BK-01-07 Beyond the portal Show
Notes:

Rod, very rare (requires attunement)

While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell's effect is canceled, and the spell's energy -- not the spell itself -- is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can't absorb more. If you are targeted by a spell that the rod can't store, the rod has no effect on that spell.

When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored.

If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot.

A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical.

Moon-Touched Greatsword common CCC-MTL-02 | House of Revenance CCC-MTL-02 | House of Revenance Show
Notes:

In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet

Sojobo's Big Stick (Veteran's Cane) common WBW-DC-TEN-03 Korama-monogatari WBW-DC-TEN-03 Korama-monogatari Show
Notes:

Sojobo's Big Stick (Veteran's Cane, common. When you grasp this walking cane and use a bonus action to speak the command word (banzai), it transforms into an ordinary longsword and ceases to be magical.

Guardian: This item whispers warnings to its bearer, granting a +2 bonus to initiative rolls)

Dark Shard Amulet common CCC-DES-01-06 One last request CCC-DES-01-06 One last request Show
Notes:

Wondrous Item, common (requires attunement by a warlock)

This amulet is fashioned from a single shard of resilient extraplanar material originating from the realm of your warlock patron. While you are wearing it, you gain the following benefits:

You can use the amulet as a spellcasting focus for your warlock spells.
You can try to cast a cantrip that you don’t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a long rest.

Charlatan's Die common CCC-DES-01-06 One last request CCC-DES-01-06 One last request Show
Notes:

Whenever you roll this six-sided die, you can control which number it rolls.