Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Cloak of Protection
uncommon
Trade Log
Show
Notes:
Wondrous item, uncommon (requires attunement)
You gain a +1 bonus to AC and saving throws while you wear this cloak. This item is found on Magic Item Table F in the Dungeon Master’s Guide.
While wearing this dark red cape, your skin takes on a deathly pallor.
Circlet of Blasting
uncommon
CCC-GHC-BK1-06_Legacy_and_Virtue
Show
Notes:
Wondrous item, uncommon, Table F
This circlet looks like a simple piece of silver jewelry. On close inspection though it is decorated with all manner of arcane runes from the schools of evocation and conjuration.
While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell’s attacks, you do so with an attack bonus of +5. The circlet can’t be used this way again until the next dawn.
Wand of Secrets
uncommon
DDAL08-01 The Map with No Names
Show
Notes:
Wand, uncommon
The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. This item is found on Magic Item Table B in the Dungeon Master’s Guide.
By whispering a secret to themselves that they have never told anyone, the owner can cause the tip of this wand to glow with light equal to a candle.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Cloak of Protection | uncommon | Trade Log | Show | |||
Notes:
Wondrous item, uncommon (requires attunement) You gain a +1 bonus to AC and saving throws while you wear this cloak. This item is found on Magic Item Table F in the Dungeon Master’s Guide. While wearing this dark red cape, your skin takes on a deathly pallor. |
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Circlet of Blasting | uncommon | CCC-GHC-BK1-06_Legacy_and_Virtue | Show | |||
Notes:
Wondrous item, uncommon, Table F |
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Wand of Secrets | uncommon | DDAL08-01 The Map with No Names | Show | |||
Notes:
Wand, uncommon The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. This item is found on Magic Item Table B in the Dungeon Master’s Guide. By whispering a secret to themselves that they have never told anyone, the owner can cause the tip of this wand to glow with light equal to a candle. |