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Adventure Title
Charaktererschaffung
Charaktererschaffung
Session
Date Played
2022-05-27 17:00:00 UTC
2022-05-27 17:00:00 UTC
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Race: Tabaxi Feats: Darkvision, Cat's Claws, Cat's Talents, Feline Agility Proficiencies: Perception, Stealth Languages: Common, Elvish Class: Monk Skills: Acrobatics, Insight Feats: Martial Arts, Unarmored Defense Background: Urchin Skills: Sleight of hand, Survival Proficiencies: Disguise Kit, Thieves' Tools Starting Money 10 GP Equipment: Shortsword, Explorer's Pack, 10 Darts, small knife, map of the city you grew up in (Shadycreek Run), pet mouse, token to remember your parents by, set of common clothes, pouch Abilities: Str 8, Dex 14+2, Con 14, Int 8, Wis 15+1, Cha 12 Heroic Chronicles - Fateful Moments: A famous warrior trained you with what has become your signature weapon. You have proficiency with a martial weapon of your choice, and you own one such weapon. It has special features as detailed in chapter 7 of the Dungeon Master's Guide. You also have the Martial Adept feat from the Player's Handbook. Langbow: Creator: Human History: Machtsymbol Quirk: Silent. The item makes no noise when handled. Minor Property: Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. A famous mage saw potential in you and tutored you in the arcane arts. You have a spellbook and the Magic Initiate feat from the Player's Handbook. You were transformed into a bear by mysterious magic, and lived for a year as an animal before you were saved by a druid. Magic still lingers within you, though, and you can cast Speak With Animals at will.
Race: Tabaxi Feats: Darkvision, Cat's Claws, Cat's Talents, Feline Agility Proficiencies: Perception, Stealth Languages: Common, Elvish Class: Monk Skills: Acrobatics, Insight Feats: Martial Arts, Unarmored Defense Background: Urchin Skills: Sleight of hand, Survival Proficiencies: Disguise Kit, Thieves' Tools Starting Money 10 GP Equipment: Shortsword, Explorer's Pack, 10 Darts, small knife, map of the city you grew up in (Shadycreek Run), pet mouse, token to remember your parents by, set of common clothes, pouch Abilities: Str 8, Dex 14+2, Con 14, Int 8, Wis 15+1, Cha 12 Heroic Chronicles - Fateful Moments: A famous warrior trained you with what has become your signature weapon. You have proficiency with a martial weapon of your choice, and you own one such weapon. It has special features as detailed in chapter 7 of the Dungeon Master's Guide. You also have the Martial Adept feat from the Player's Handbook. Langbow: Creator: Human History: Machtsymbol Quirk: Silent. The item makes no noise when handled. Minor Property: Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. A famous mage saw potential in you and tutored you in the arcane arts. You have a spellbook and the Magic Initiate feat from the Player's Handbook. You were transformed into a bear by mysterious magic, and lived for a year as an animal before you were saved by a druid. Magic still lingers within you, though, and you can cast Speak With Animals at will.