Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Orb of Time common WBW-DC-FWF Do U Know Da Wey Show
Notes:

Wondrous item, common 3 lb.

While holding this orb, you can use an action to determine whether it is morning, afternoon, evening, or nighttime outside. This property functions only on the Material Plane.

Moon-touched Greatsword common CCC-MTL-02 House of Revenance Show
Notes:

Weapon (greatsword), common

In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.

STAFF OF BIRDCALLS common WBW-DC-FDC-03 I Find That Familiar Show
Notes:

Staff, common

This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create one of the following sounds out to a range of 60 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. This item is found in the Xanathar’s Guide to Everything. The staff is also decorated with different bird feathers attached on one of its end.

Masquerade Tattoo common WBW-DC-ROOK-1-3 City of the Dead Show
Notes:

wondrous item (tattoo), common (requires attunement), ,

Value/Weight:

Details:

Produced by a special needle, this magic tattoo appears on your body as whatever you desire.
Tattoo Attunement.

To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Fluid Ink.

As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin.
Disguise Self.

As an action, you can use the tattoo to cast the disguise self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn.

The caveat on the latter is that the tattoo must be smeared with blood for the spell to activate each time.