Show Log Entry

Adventure Title
CCC-GAD02-03 Arena of Champions
Session
Date Played
2022-07-14 18:30:00 UTC
Levels Gained
GP +/-
505
Downtime +/-
10.0
Location Played
DM Name
thebaconing
DM DCI Number
4320843938
Notes
Champion of the Arena [Story Award] During the Celebration of Swords, your team defeated all the other combatants to become the champions of Hillsfar Arena. Worshippers of Tempus, especially the faithful at the Vault of Swords in Hillsfar, look upon you with awe. Potion of Heroism [Consumable Magic Item] Potion, rare For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. This item is found in the Dungeon Master’s Guide. Potion of Fire Giant Strength Potion of Fire Giant Strength [Consumable Magic Item] Potion, rare When you drink this potion, your Strength score changes to 25 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a fire giant. This item is found in the Dungeon Master’s Guide. Spell Scroll of Illusory Dragon Spell Scroll of Illusory Dragon [Consumable Magic Item] Scroll, very rare Illusory dragon is an 8th level wizard spell found in Xanathar’s Guide to Everything. This item is found in the Dungeon Master’s Guide. Mitspieler: Ulric, Leif, Amara, Rictus, Flint

Magic Items

Name Rarity Location Table Result Counts?
Horn of Valhalla (Brass) Rare true
Wondrous item, rare You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. Four types of horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many berserkers answer its summons, as well as the requirement for its use. The brass horn summons 3d4 + 3 berserkers and requires proficiency with all simple weapons. If you blow the horn without meeting its requirement, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands. This item is found in the Dungeon Master’s Guide. This gleaming brass horn has flaming swords, the holy symbols of Tempus, etched all along its length. The horn instills eagerness for battle in its bearer.