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Adventure Title
DDAL-DRW-09 Vile Bounty
Session
1
Date Played
2022-03-26 01:07:00 UTC
Levels Gained
1
GP +/-
1000
Downtime +/-
10.0
Location Played
Roll20
DM Name
DM Corvo
DM DCI Number
Notes
Story Award: Bond of Fellowship (You encountered three Harper agents during your time in Waterdeep (cross out anyone who didn’t survive)): - Amri Thistlebrick - Salros Eventide - Tua

Magic Items

Name Rarity Location Table Result Counts?
Amulet of Health Rare DDAL-DRW-09 Vile Bounty true
Requires Attunement Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.
Munição de besta +1 Uncommon DDAL-DRW-09 / Vile Bounty true
Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. These four crossbow bolts are inscribed with the Dethek rune “alagh,” meaning “valor.” You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
Mariner's Armor Uncommon DDAL-DRW-09 / Vile Bounty true
Armor (studded leather), uncommon Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs.