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Adventure Title
DDHC00-GSM-5 Isle of the Abbey
DDHC00-GSM-5 Isle of the Abbey
Session
1
1
Date Played
2022-09-13 19:00:00 UTC
2022-09-13 19:00:00 UTC
Levels Gained
1
1
GP +/-
915
915
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
thebaconing
thebaconing
DM DCI Number
4320843938
4320843938
Notes
--------------------------------------------------------------------------------------------------------------------------------------- Teilnehmer: (5)WasabiPrime - De Gulden Pierre - Tortle - Fighter 5 - none (Pirate Background) (4) Yaidz - Wave - Sea Elf - Rogue 5 (5)Arikatzi020 - Rafiel Ravensong - Shadar-kai - Shadow Magic Sorcerer lvl 4, Grave Domain Cleric 1 lvl - none (5)C0ldW0lf - Gracie Stafford - Sea Elf - Paladin 3, Rouge 2 - none (5)KaNarlist - Drow - Calzyr - Barde lvl 5 --------------------------------------------------------------------------------------------------------------------------------------- Loot: 1x potions of healing 1x spell scroll of silent image 1x spell scroll of phantasmal force 1x spell scroll of command 1x spell scroll of hold person 1x spell scroll of light 1x spell scroll of bless --------------------------------------------------------------------------------------------------------------------------------------- Boots of Striding and Springing Wondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. ------------------------------------------------------------------------------------------------------------------------------------------ Bag of Holding Wondrous item, uncommon This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. --------------------------------------------------------------------------------------------------------------------------------------- Mithral Half Plate Armor Medium armor, uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps. --------------------------------------------------------------------------------------------------------------------------------------- + 1lvl Shadow Socerer
--------------------------------------------------------------------------------------------------------------------------------------- Teilnehmer: (5)WasabiPrime - De Gulden Pierre - Tortle - Fighter 5 - none (Pirate Background) (4) Yaidz - Wave - Sea Elf - Rogue 5 (5)Arikatzi020 - Rafiel Ravensong - Shadar-kai - Shadow Magic Sorcerer lvl 4, Grave Domain Cleric 1 lvl - none (5)C0ldW0lf - Gracie Stafford - Sea Elf - Paladin 3, Rouge 2 - none (5)KaNarlist - Drow - Calzyr - Barde lvl 5 --------------------------------------------------------------------------------------------------------------------------------------- Loot: 1x potions of healing 1x spell scroll of silent image 1x spell scroll of phantasmal force 1x spell scroll of command 1x spell scroll of hold person 1x spell scroll of light 1x spell scroll of bless --------------------------------------------------------------------------------------------------------------------------------------- Boots of Striding and Springing Wondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. ------------------------------------------------------------------------------------------------------------------------------------------ Bag of Holding Wondrous item, uncommon This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. --------------------------------------------------------------------------------------------------------------------------------------- Mithral Half Plate Armor Medium armor, uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps. --------------------------------------------------------------------------------------------------------------------------------------- + 1lvl Shadow Socerer
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Boots of Striding and Springing | Uncommon | DDHC00-GSM-5 Isle of the Abbey | true | ||
Boots of Striding and Springing Wondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. | |||||
Bag of Holding | Uncommon | DDHC00-GSM-5 Isle of the Abbey | true | ||
Bag of Holding Wondrous item, uncommon This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. | |||||
Mithral Half Plate Armor | Uncommon | DDHC00-GSM-5 Isle of the Abbey | true | ||
Mithral Half Plate Armor Medium armor, uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps. |