Show Trade Log Entry

Date Played
2025-11-30 15:00:00 UTC
Downtime
-5.0
Notes
Tradet with The Great Vigilante (JinxedBear) https://www.adventurersleaguelog.com/users/41329/characters/109112
Traded Magic Item

Astromancy Archive

Rare
Astromancy Archive Wondrous item, rare (requires attunement by a wizard) 3 lb. This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings. While you are holding the archive, you can use it as a spellcasting focus for your wizard spells. The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school. When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied. Minor Property: Harmonious Attuning to this item takes only 1 minute.
Received Magic Item

Graz’zt’s Honeyed Edict (Vicious Whip)

Rare
Graz’zt’s Honeyed Edict (Vicious Whip) Weapon (whip), rare Martial weapon (melee), 3 lb. Damage: 1d4 slashing Properties: Finesse, Reach Mastery: Slow This weapon is a length of living shadow that coils around her thigh like a lacy garter when at rest. When she reaches for it, the “garter” unspools into a sleek black whip edged in ember-red, its handle shaped like the sigil of Graz’zt. The barbed tip resembles the spade of her own tail. It exudes a faint scent of perfume and brimstone, and a soft, teasing whisper in Abyssal rides each crack of the lash—often repeating whatever blasphemy or promise she just spoke. Extra Damage. This magic weapon deals an extra 2d6 slashing damage to any creature it hits. The wounds it leaves briefly form curling, abyssal script before bleeding normally. Finesse. When making an attack with this weapon, you use your choice of Strength or Dexterity for the attack and damage rolls (the same modifier for both). Reach. Your reach with this weapon is 5 feet greater than normal, including for opportunity attacks. Mastery — Slow. When you hit a creature with this weapon and deal damage to it, you can suffuse the pain with decadent lethargy, reducing that creature’s Speed by 10 feet until the start of your next turn. Being hit multiple times by weapons with this property doesn’t reduce its Speed by more than 10 feet. Abyssal Messenger’s Mark (Flavor). Those struck by the Honeyed Edict swear they hear a second voice layered beneath hers—Graz’zt’s own—planting half-remembered desires and commands. When she uses the whip to “sign” a message in the air or along a wall, the lines briefly glow like fresh scratches before fading, leaving the words imprinted only in the minds of those who witnessed it.