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Adventure Title
WBW-DC-FWF Do You Know Da Wey
WBW-DC-FWF Do You Know Da Wey
Session
1
1
Date Played
2022-12-17 19:07:00 UTC
2022-12-17 19:07:00 UTC
Levels Gained
GP +/-
34
34
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Jadi
Jadi
DM DCI Number
33518
33518
Notes
--------------------------------------------------------------------------------------------------------------------------------------- Teilnehmer: 1. (4) Marco M. - Dunkelstreif - Tabaxi - Bard (4) 2. (4) Arikatzi020 - Fenree Wildwood - Centaur - Hunter Ranger lvl 4 3. (1) I_never_exist - Rahze - Kobold - Warlock Hexblade 1 4. (1) Angstman - Grimr - Half Orc - Cleric (1) --------------------------------------------------------------------------------------------------------------------------------------- Ihr seid kurz vor der Ankunft im schönen „Ort“ namens Hüttenhausen am östlichen Rand einer ausgedehnten Sumpflandschaft. Euer Interesse für diese Reise wurde durch Erzählungen geweckt, die über ein merkwürdiges Wettrennen berichten, was hier wohl regelmäßig stattfindet. Vielleicht lohnt es sich ja mitzumachen, wo man schon mal hier ist und so... --------------------------------------------------------------------------------------------------------------------------------------- Gekauft: 1x Cartographer's Tools -15 gp 20 Boltzen -1 gp --------------------------------------------------------------------------------------------------------------------------------------- Wurrik Ranger der das Haus schon mal gesehen hat Ranger: Silly, Djill Dunkelstreif der Tabaxi Barde hat "versucht" auf Fenree zu reiten wodurch sie jetz noch vorsichtiger gegenüber Männern ist das sie ihr nicht zu nahe kommen. (Rodeoreiten auf nen Centaurmädel is keine gute Idee: Tabaxi+Huf= Neue Wanddeco). --------------------------------------------------------------------------------------------------------------------------------------- Loot: 50 gp 1x Spell Scroll: Entangle --------------------------------------------------------------------------------------------------------------------------------------- Orb of Time Wondrous item, common 3 lb. While holding this orb, you can use an action to determine whether it is morning, afternoon, evening, or nighttime outside. This property functions only on the Material Plane. --------------------------------------------------------------------------------------------------------------------------------------- +1 All-Purpose Tool Wondrous item, uncommon (requires attunement by an artificer) This simple screwdriver can transform into a variety of tools; as an action, you can touch the item and transform it into any type of artisan's tool of your choice (see the "Equipment" chapter in the Player's Handbook for a list of artisan's tools). Whatever form the tool takes, you are proficient with it. While holding this tool, you gain a +1 bonus to the spell attack rolls and the saving throw DCs of your artificer spells. As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can't be used again until the next dawn. Additional Minor Property: Since this tool has been carved out of the Treant Key Duot'ho's own wood, it is infused with a glimpse of his power (his voice): War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer's next turn. --------------------------------------------------------------------------------------------------------------------------------------- 2 Boltzen verbraucht
--------------------------------------------------------------------------------------------------------------------------------------- Teilnehmer: 1. (4) Marco M. - Dunkelstreif - Tabaxi - Bard (4) 2. (4) Arikatzi020 - Fenree Wildwood - Centaur - Hunter Ranger lvl 4 3. (1) I_never_exist - Rahze - Kobold - Warlock Hexblade 1 4. (1) Angstman - Grimr - Half Orc - Cleric (1) --------------------------------------------------------------------------------------------------------------------------------------- Ihr seid kurz vor der Ankunft im schönen „Ort“ namens Hüttenhausen am östlichen Rand einer ausgedehnten Sumpflandschaft. Euer Interesse für diese Reise wurde durch Erzählungen geweckt, die über ein merkwürdiges Wettrennen berichten, was hier wohl regelmäßig stattfindet. Vielleicht lohnt es sich ja mitzumachen, wo man schon mal hier ist und so... --------------------------------------------------------------------------------------------------------------------------------------- Gekauft: 1x Cartographer's Tools -15 gp 20 Boltzen -1 gp --------------------------------------------------------------------------------------------------------------------------------------- Wurrik Ranger der das Haus schon mal gesehen hat Ranger: Silly, Djill Dunkelstreif der Tabaxi Barde hat "versucht" auf Fenree zu reiten wodurch sie jetz noch vorsichtiger gegenüber Männern ist das sie ihr nicht zu nahe kommen. (Rodeoreiten auf nen Centaurmädel is keine gute Idee: Tabaxi+Huf= Neue Wanddeco). --------------------------------------------------------------------------------------------------------------------------------------- Loot: 50 gp 1x Spell Scroll: Entangle --------------------------------------------------------------------------------------------------------------------------------------- Orb of Time Wondrous item, common 3 lb. While holding this orb, you can use an action to determine whether it is morning, afternoon, evening, or nighttime outside. This property functions only on the Material Plane. --------------------------------------------------------------------------------------------------------------------------------------- +1 All-Purpose Tool Wondrous item, uncommon (requires attunement by an artificer) This simple screwdriver can transform into a variety of tools; as an action, you can touch the item and transform it into any type of artisan's tool of your choice (see the "Equipment" chapter in the Player's Handbook for a list of artisan's tools). Whatever form the tool takes, you are proficient with it. While holding this tool, you gain a +1 bonus to the spell attack rolls and the saving throw DCs of your artificer spells. As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can't be used again until the next dawn. Additional Minor Property: Since this tool has been carved out of the Treant Key Duot'ho's own wood, it is infused with a glimpse of his power (his voice): War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer's next turn. --------------------------------------------------------------------------------------------------------------------------------------- 2 Boltzen verbraucht
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Orb of Time | Common | WBW-DC-FWF Do You Know Da Wey | true | ||
Orb of Time Wondrous item, common 3 lb. While holding this orb, you can use an action to determine whether it is morning, afternoon, evening, or nighttime outside. This property functions only on the Material Plane. | |||||
+1 All-Purpose Tool | Uncommon | WBW-DC-FWF Do You Know Da Wey | true | ||
+1 All-Purpose Tool Wondrous item, uncommon (requires attunement by an artificer) This simple screwdriver can transform into a variety of tools; as an action, you can touch the item and transform it into any type of artisan's tool of your choice (see the "Equipment" chapter in the Player's Handbook for a list of artisan's tools). Whatever form the tool takes, you are proficient with it. While holding this tool, you gain a +1 bonus to the spell attack rolls and the saving throw DCs of your artificer spells. As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can't be used again until the next dawn. Additional Minor Property: Since this tool has been carved out of the Treant Key Duot'ho's own wood, it is infused with a glimpse of his power (his voice): War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer's next turn. |